Press B To Cancel

Press B 11: Linx II Past

The Legend of Zelda: A Link To The Past. A game that has changed the world of gaming for many fans over the decades. Let's hear how it influenced the game world for the Press B crew!




Episode Transcription:
The below is a machine based transcription of this episode. Sorta like Skynet if it was 2 years old, and wanted a cookie. Take it with a grain of salt.

Jake 0:00
Episode 11 links to past today on path.

Jake 0:25
Welcome. Thank you for listening to presby to cancel I'm your host this week sick Jake. Today we're going to talk about my favorite Zelda game well, well maybe second favorite Zelda game. Anyway, I'm not here by myself. I'm joined by my fellow friends and co hosts starting with Polish polish. How are you today?

Palsh 0:42
Dude, this is a start to sound like your last time you had this, like I was word for word or using the same intro.

Jake 0:48
I like mad hockey. Honestly, to be honest with you, I kind of slacked off on the research. I just didn't last 30 minutes. So cross my fingers

Palsh 0:59
do you want to keep In the episode I kind of do sure

Jake 1:03
whatever there is research, research,

Palsh 1:05
research. Okay. Hi, I'm Paul swana nine.

Wulff 1:08
Great to see who needs research when you know what you do

Jake 1:12
not know we're doing I'm also joined by werewolf How you doing? What? Wait that was unintentional burn shit.

Wulff 1:20
What? What?

Wulff 1:23
Howdy, I'm werewolf.

Jake 1:25
Sorry, we're

Jake 1:27
What are we doing and to bring us back to sanity for the therapy coach GP How you doing?

GP 1:33
I'm doing fine. Thank you.

Jake 1:34
It's good to be here. That was more normal than I was expecting. That's great. Okay.

Palsh 1:39
Yeah, kind of disappointed.

GP 1:44
I had some really good dick and fart jokes, but I decided to try to bring us back to sanity.

Jake 1:49
Mission accomplished. All right. We're going to talk about Legend of Zelda Link to the Past. But before we kind of dive into it, I do want to kind of hear for everybody what you're expecting. ends with a Zelda as a franchise just briefly because we could talk for hours about this. Just your favorite movie favorite game for the series and what you like about the series or if you you're like me and you disagree with everything everybody says you hate it, that's cool too. Well, if you want to start

Wulff 2:14
Yeah, I Gosh, I would have to say that I used to split my favorites up between 2d and 3d entries. Whereas, you know, my favorite 2d game was linked to the past. And my favorite 3d game was windwaker for a very long time up until I played Breath of the Wild and then that one kind of supplanted it and I think it's safe to say now that overall experience like for a proper Zelda experience I think Breath of the Wild is my favorite but Link to the Past is still much more playable

Jake 2:54
Yeah, I think Breath of the Wild was great for the innovation right, taking the series A drastically new direction and I really I love it too. I'm almost thinking now that for me in the future, assuming they keep making games like breath wild, I have to split up into three, like classic 2d Zelda is your old school 3d Zelda, and then whatever the hell they're doing with Breath of the Wild now going forward, because I find that game so drastically different from the rest of the series.

Wulff 3:18
Everybody says that, but to me, it just seems like it took the 3d gameplay and shoved the format into it, you know, the original Zelda just have at the world. Good luck.

Jake 3:31
Actually, that's true. It does have that quote that elements and there's just not for me, it's the lack of items, I think is what kind of made it different for me. And just the gameplay being so rely on the physics. It's a great game. I love that one.

Wulff 3:42
Yeah, it was a very different entry. It was a lot more limited. There wasn't 40 different items to obtain in the game. It was simpler, in a lot of ways, but also a lot more complex

Jake 3:56
overall. Yeah, definitely solid title. Alright, GP How about yourself? What's your exposure to zelda?

GP 4:04
I personally I love Zelda to The Adventure of Link, not pluralized it's The Adventure of Link. And

Unknown Speaker 4:12
was he not allowed more than one?

GP 4:14
No, it was just a single solitary adventure.

Palsh 4:17
One is all you need, sometimes.

Wulff 4:20
So you think most people refer to that as Adventures of blank.

GP 4:23
But now I grew up playing, trying to figure out the first Zelda couldn't do it. And then the internet happened before everybody had a computer in their home. I live next door to the library. And so I would walk over to the library, spend an hour downloading maps for Zelda two, and fell in love with that game at that point in my life. So that one's got a very special place in my heart. I appreciate the newer ones Breath of the Wild is gorgeous. But it is one of those rare games where I prefer to watch other people play it, as opposed to playing it myself, but I love it. Also, aka Rena

Jake 4:58
Ashley. That's interesting. Make up your mind just so many zealots. I love how you mentioned Zelda two is your favorite though because that's also kind of a How do you say outlier from the series? Right? And we talked before about sequels being so different from the originals, but that side scrolling link game is just quite a bit different than the rest of franchise. That's pretty interesting.

GP 5:20
Yeah, I love it. But and one of my favorite things that real quick about the franchise as a whole is the music and how really the music is one of the most cohesive things to tie together all of the entries. I'm sure we'll get to that later on. But you asked about what our experiences and that's that's my two cents.

Unknown Speaker 5:39
Paul shovel you What's your what's your fascination with zelda?

Palsh 5:42
My favorite I'm not a big like Zelda fan. You monster. Like I'm a freak. I'm a freak. Yeah. And just to prove it. My favorite game is actually in the series in the whole franchise is actually truly

Jake 6:00
Yes the

Palsh 6:03
Zelda to The Adventure of Link

GP 6:06
we are now almost the majority Good job Paul thank you

Palsh 6:09
yeah and I and I'm not doing it just to make this cheeky against Jake but no that's it's literally literally my favorite Zelda game like the rest of them don't compare it to me I know and I understand why people often like rant and say they don't like it but I've never actually heard someone flat out say they don't like it except for a couple of friends that I make fun of for their choices anyway so doesn't matter everybody that whenever I was like playing it or something on stream or you know talking and another stream basically because this you know how I connected with people over games like this. It was always do this my favorite Zelda I'm like, holy crap, me too. So it's it's weird how it's the least favorite but at the same time, everybody I know it seems to be one of their favorites

GP 6:55
is this it's kind of it's that song that comes on the radio, where nobody wants to be like oh, The song so you all just sit there and listen to it and silently jam out. Nobody will change the radio station. Because you would think for a wild, widely, not like game. Everybody shows up when you stream it. Yeah,

Palsh 7:13
yeah, that's true.

Wulff 7:15
See, I don't know. I think it was a really solid game. People give it a lot of crap as a Zelda title based on the other side of Zelda titles. Yeah, it's a little weird. But as a game, it's really solid. And I think the only issues I have with it personally, are probably due to translation problems. There mirror. Well, no, not not even as simple as that. Like, there's a point where you have to like duck and stab at a table to get into a basement and one of the houses. That's how it's done in real life. Nobody in the game tells you that. And I'm sure in the Japanese version, there was probably dialogue somewhere that gave you the clue.

Palsh 7:53
Yeah, the closest you get is like, look under the table or someone says something but table that has no indication on you know which table which were the you know, duck and duck and smack it.

Wulff 8:06
Yeah, so it's it's really vague and cryptic about the few issues I have about it because it doesn't teach you these things. It barely even tells you about those things. And that's a problem but otherwise it's a really really good game. And I think that's just a translation issue, not a gameplay issue.

Jake 8:23
Well, I mean, if you look at if I were to be locked in a room,

GP 8:26
what do you think?

Jake 8:28
Thanks to up as you guys were gushing about this, you know, Zelda to being so fantastic. I was gonna just say that I know it gets a lot of hate wolves right. And you know, if I was locked in a room with Mega Man one and Castlevania another hot garbage along with Zelda two I'd probably play Zelda two as well.

Palsh 8:45
Take it back.

Jake 8:47
I'm only joking it's not a bad game. I actually I actually do like it a lot. For me personally with Zelda I've been a fan for every every game. The only games I haven't played are the crap ones on CBI like a lot of people But I mean, I played the original original NES Zelda on a black and white TV. Like we used to visit my cousin. That was a TV in his room. We used to play Zelda for hours. I love the hell of that game. And it wasn't till I was a teenager when I got a stats I got late. And my dad when he says my dad, he said Zelda and just, he'd want to go play catch outside. He want to go to the movies. me. No, no, I'm not talking you dead. You're not cool. I'm just here to play Zelda. I don't love you. I just love Zelda. I love things of the past. It's, I mean, we're talking about this and we're talking about Zelda and like the past for this episode, but it's funny as we're recording this Link's Awakening remake came out, I think last week or so. And it's playing that, again is reminding me that links awaken is probably my favorite this series, which is funny, but it's, it's mostly because it's a spin off of linked to the past. Like it's very much in that same vein just expanded and better. Right. And but it's the same idea, just something about linked to the past the story The items and helicarrier links awakening both fantastic. I love Breath of the Wild too. But as I said earlier, I almost, I almost think of it as a separate game. It's definitely Zelda. But I don't think it's like the 3d was like our Marina and Majoris mask personally.

Wulff 10:15
Well links awakening was very much a passion project, at least for a while it was developed after hours by people who were just screwing around with the Gameboy tech to see what they could make. And I I don't quote me on this because I don't remember who it was. But I want to say it was agio enuma, who actually started it all by himself just messing with it. Either that or he was like one of the first two people I'm pretty sure that jumped in on it. And then that guy was joined by someone else like what are you doing? I'm messing with this trying to make a Zelda game I'm trying to recreate Link to the Past on Gameboy. And they were into it. So they started doing this and it just eventually flow just Didn't do its own thing that pulled in elements from Zelda two and straight away from Link to the Past a little bit because one of the driving ideas behind the development was the ability to have two different like to change both buttons, you didn't always have to have a sword equipped. That was really the driving idea behind it initially. And it just blew up. But eventually it was like a dozen people working on it after hours before they finally took it upstairs and said we want to make this an actual thing. And then they got the Go ahead.

Jake 11:35
And see that's actually really cool. Because when I was looking into Link to the Past development, there's actually some parallels there. So I mean, I guess we'll just get right into it then. So then it's super nintendo. I mean, it was unveiled internally, Nintendo in 1989. Right. I mean, obviously the Nintendo was a massive success. Stats had to be better. And there's two game franchises they knew they had to launch very quickly with the system or close to it. And that was very world and then linked to the past. So they actually had development start on both games at the same time or approximately the same time. But from what I've been reading with an interview that mimoto did number years ago, he kind of explained that Nintendo doesn't like to throw whole teams at a game development early, rather just a few people to start with. And then they do what you just described for links awakening, they kind of just tinkering around play with it threw around some ideas. In this case, they're also evaluating the hardware, how far could they push the hardware and see what they could do with it. And after they kind of nail down some concepts of what they thought would be good for a new Zelda game, that's when they started adding in more staff, eventually flushing out staff and then releasing the final game. So that experimentation is kind of like a Nintendo's mo I think for back then.

Unknown Speaker 12:46
Raw speechless. That's all good. Okay.

Jake 12:51
I'm checking my notes. Hold on one sec, nerd. Okay. Yes, I'm totally a nerd. Okay. So, development link. The past was two names that are being very familiar to people who listened to us before and one of my favorite, it's headed by Shigeru Miyamoto producing and then test tech Ashi Tezuka. I will never say his name right now I'll try I feel bad. I feel like

GP 13:16
he was never say right desica

Jake 13:20
It's okay. I'm going to wake up the middle of night and Tesla will be over my bed for the copy of last levels. And he demand they played or I die. Like saw but Nintendo edition. Anyway, it says the cut Did you get for mispronouncing my name? forgiveness please, Jessica. I know he's the one who did last levels. He also had mario maker and that's why I know his name so late much lately as I love mirror maker. He's great director and both him yamoto are the heads of linked to the past. And so when it came to this game, I mean, they already knew that the original Zelda Nintendo was well received, but they want to have to do they have to kind of step it up, do something greater for the news. system, especially if this is going to be like a console seller or an early launch title. I mean, this game came out, I think was just after a year, the console launched. 91 is when Zelda came out was released. So they had to kind of do something new. The original Zelda was well known for its open world. The ability to purchase items from stores was pretty novel for the Nintendo, Nintendo. And the various usable items and you collect it through all these maze like dungeons. So they had to take on that expand it. So they looked in, kind of went back and said, Well, what could we do on Nintendo, that we can now with the stats, so it kind of that's when they kind of looked into things that could do like, more story and more plot better music, right? The idea of having two separate worlds the light world, The Dark World world is stuff that was not possible on the original Nintendo. So there's things like that they were looking at doing. One of the cool things I was reading about was they want to use more water right as an environmental effect. How would you say or gameplay affect the original Zelda there? One dungeon I think it was seven where you can get into the dungeon by basically drain the water on pond but it's Nintendo right there's only so much you can do so it just changed the color of the ground texture so from water to grounds and that's how they did it wasn't very good so when they saw that they want to expand on that link to the past and water and look to the past is all over the place right it's it's a theme in one that one or two dungeons at the very least pluses probably overwhelmed like the idea of swimming I don't think link pass a diving but the idea of swimming changing water lowering water all that's a major facet of like the the past so something to kind of want expand on.

Wulff 15:37
As I say I didn't have diving I think it just had ducking to hide under the water from projectiles

Jake 15:42
Was it because I don't just still pretty close awakening has diving moves the same ideas. Yeah, can I confuse the two so much.

Wulff 15:49
So linked to the past just had Ducky talking, but it was it was still a really cool idea of dodging projectile projectiles since you don't have your shield out. You can't just get out of the way so quick The water movement is a little bit

Unknown Speaker 16:03
sluggish.

Wulff 16:05
sluggish, sluggish. That's a good word for plus

Jake 16:07
they also they put the Zora monsters the mermaid monsters in the water and they're constantly popping up shooting fireballs at you and their pain on the ground nevermind we're in the water so it's glad there's some kind of defense against that. So I mean there's other things are looking at adding as well. One of them was the idea of fire the original game had the candle which you could burn Bush's right later I think you light up rooms with as well dark rooms that stuff they brought in to Link to the Past. They want to do bit more with it though originally the plan and developing it so that if you set a bush on fire, it would actually spread out to neighboring bushes and just fill the screen of fire wasn't able to do that on the Super Nintendo. They were even trying to just get it down one of the two that the big trees you could burn the big trees down, but they just couldn't get squeezed in there. In interviews memo to set up at six more months at DEF time, they probably could have figured it out. But it's kind of neat because that's the kind of mechanic that later came into Zelda for song. Which I'm not sure if you guys ever played Zelda for swords before anybody

Wulff 17:05
I love for swords.

Palsh 17:07
Yeah, me and my brother both had it but it was that Christmas time we both got it I think I got a copy of for him he got one for me I think he's have a work we are we we both agreed on getting one for each other and then we tried playing it and then he was gone the next day so I never actually got to experience it properly.

Wulff 17:24
Okay, so I'll say that I got to play the whole thing on gameboy advance it was in the Link to the Past initially for Gameboy Advance and that was a really cool adventure. I think it was I got to play it three player. But then there's also the the actual Four Swords adventure on gamecube which was such a cool idea. I loved it, it was think Final Fantasy Crystal Chronicles if it were Zelda instead, but then you could also screw with the Players, which often resulted in a lot of salt, and not very long gameplay sessions, so you didn't really get a whole lot of the game done that way. Unfortunately, you just described Bomber Man I'm super nintendo for me. There was too much. There was too much competitive aspect to a game that was supposed to be so heavily cooperative. And I think that was the game's downfall. But I still love the concept. And I I want to beat that game so bad and I don't know if I'll ever get the chance.

Jake 18:30
There's gotta be a way we can do it online has to be because I played that as well with friends. I don't know if ever finished it though. But it's one of the reasons why I love couch Co Op games these days like you know, overcooked and, and whatnot because just that same feeling for me right for people on screen, messing with each other. You're supposed to be doing a co op game, but it never goes that way.

Unknown Speaker 18:51
But while we're on topic, actually real quick. So the game coke GameCube Four Swords is that different from the 3ds one I thought they were the same thing.

Wulff 19:00
3ds What are you talking about?

Jake 19:03
Man? Sorry?

Wulff 19:05
Oh no, they're very different games the game, the gamecube game is a fully fledged full fleshed out. It's its own adventure. You play it, if you're playing multiplayer, you got to play it with GB, right? That's what I had to do. And it was so cool because every time somebody goes into underground or something, you gotta switch and look at your GPA and play there. And then you go back to the overworld. And then everybody's on the same map again, and it it did a lot of really cool stuff that was way ahead of its time. And I would love to see a Zelda game do that sort of thing. Again, it's just maybe with more accessible control scheme.

Jake 19:47
Yeah, well, I mean, that's the thing, right? Nintendo loves. They just love their hardware, right? They're always trying to find new interesting ways to do the hardware. They'll cost a lot of money. That goes back to like the Wii as well right the Wii and the multiple remotes and Just power glad for the or the or the I saw somebody using the force cut months ago that was another trip just so many control options that are bad but it's a lot of fun though I what I played it was really great. I would love to play it again actually okay so I guess I just want to talk a little bit about Link to the Past itself right i mean this is topic the episode and like it's hard for me cuz I do love everything about this game right? I love how there's actually a story to it. I love how it's you know, the tale of evil wizard who is trying to break a seal to another dimension and bring it back Ganon right stealing sages and maidens I think it's fantastic story. I love the music. I love the graphics. So I love everything with this game. So it's kind of hard for me to like narrow it down. So I'm gonna let relined you guys tell me something about the game that you love. And a couple kind of go with it. GPG actually wants start because we're talking about music earlier.

GP 20:55
Well, yeah, I think the music is fantastic. Um, one of the things because For context, I just did my very first playthrough of this actually was more of a blind run earlier this year and like February of 2019. So I was brand new to the experience. And so many people have hyped up linked to the past I, I really felt bad for not loving it more until the end, I didn't realize how much I enjoyed it until you know, the credits for scrolling. And I'm like, Oh shit, there's no more I'm not ready to be done with it. But immediately the things that stood out to me, you know, the the more crystal clear, you know, expanded musical tones that they carried over from the older games, but also the clarity of the graphics and the smoothness more than anything. I think smoothness of gameplay is not something that you really associate with the original tues elders. And really see it kind of, I don't want to say perfected but you know, taken to a whole new level. It's such a smooth game and just beautiful There were a couple of things I still take issue with on that game. But on the whole what a What a fun experience. And I My only regret was that I waited 35 years to play it.

Jake 22:12
Yeah, it's such a great game. The music is just iconic. For me. It's like there's a handful of composers I think are just great for video games as a whole and Koji Kondo is one of them. He's the one who did like the past, but he's also well known for the merio series as well.

GP 22:27
Well, no, I just had his pissed off because the beeping will not stop I suck at the game so I heard I heard more than I heard music.

Jake 22:36
Yeah, yeah, that beeping sucks. And that's like an all of them too.

Wulff 22:41
Yeah, that's that's a sound that needs to start getting an option. Yeah,

Jake 22:46
well, so we'll get to it in a little bit. But the the idea of Zelda randomizers actually have that option. But anyway, before we go into that, the music Koji Kondo Are you kidding me?

Palsh 22:55
What? What?

Palsh 22:56
Yeah. Oh, why didn't you tell me the lab to play all You know, you have to play Yeah.

Palsh 23:02
Now we got to start over. I that is worth starting over for me. Okay, I'm just saying I'm that with the rent. Actually, no, I can't say anything. Yeah, the randomizer I was playing it as research for this. And actually, no, I shouldn't complain about it because the seed that I got for the randomizer I had, like, all but four hearts. I only ended up beating like one dungeon, I think it was.

Jake 23:27
Yeah, so it actually has an option to make the beep like quarter beep so it's less frequent. I think you can change it even less than that, or you just turned off entirely. But if you're used to playing the games, and you use that boop, boop, boop, and you're gonna die. When you turn it off, and you're playing with three hearts and you're fighting a boss. You don't even notice you're at one half health or whatever, and you die very easily.

Palsh 23:49
If that happens to me, I

GP 23:50
very easily no matter what.

Jake 23:53
Yeah, yeah, early on in Zelda games is always rough, right until you find that you know, the first few hard pieces to kind of even things out the beginnings are actually very tough. Do hard pieces give you more life. That's how bad the game I don't even know if you want to watch a stream or do a three heart run of any of this all the games, I've seen a few people do that actually. And it just I thought I was good at some of these but now these people are masters at it's insane.

Wulff 24:18
I think that would just make me sad.

Palsh 24:21
Just be like, no.

Jake 24:23
So I was

Wulff 24:24
never played Zelda again.

GP 24:27
I don't know. I The reason I people say that they're like, I don't like watching masters of games, because it makes me sad. And I think I'll watch ice skating, but I don't kick myself in the astronaut being a master ice skater. Well, you're doing it wrong. Come on. Well, it's mostly an issue with the costumes. I don't look that good in dresses. But

Palsh 24:46
yeah, this is true. I've seen you in dresses. So

Wulff 24:50
back to the can bring it back around. Jake's question from earlier. I guess I'll take the answer next. My favorite aspect of this was the fact that it had to overworld

Jake 25:01
Yes,

Wulff 25:01
darker light when I first played it back in, I think, did it come out in 9191? Yeah, I probably paid it in 92 because I don't think I had a Super Nintendo that first year, man that second overworld all of a sudden, just there's a whole nother world in the game. It just blew my mind. I was like, What is this? This is amazing. I was one of those kids who did spend most of his time indoors playing games. I had a TV in my bedroom. I had all sorts of stuff. So when it was that, like, that's not to say I didn't go out and ride my bike all the time and stuff like that, because I did that too. But it was cold or I didn't want to go outside. I could game my friends could come over and hang out with me and we could just play in my room. And this is a game I spent hours on I played the crap out of it. I beat it once I beat it twice. I probably beat it six or seven times in the first two years of owning it. And it was so much fun. This is a game that friends and I would sit Watch each other play and we're doing we're doing the twitch thing well before twitch was a twinkle in someone's eye

Jake 26:08
you're watching me through a window and

GP 26:11
would have been much better to be able to band people back then to get out of my out Larry go change your name and come back later

Wulff 26:20
go home john john. You're pissing

GP 26:21
me off you know john.

Wulff 26:25
I knew a few of them. I knew a few John's I knew a few Jimmy's. We all hung out. It was weird. And that's not a joke.

GP 26:36
Before I forget, I have to ask you werewolf. I have to ask you a question about everything you were just saying that you loved. Because earlier when you were talking all that mess on Zelda to Adventure of Link about the No one told you to look under a table. That was my main issue with Link to the Past. There's so many things that there is no indication that you should look under there or move that Like the bubble walls are the closest thing you get to hince other than that, you know, move this tombstone pick up this tree. Like how are you supposed to know that stuff? So I feel like your thing about that was Zelda two is a good point. But I want you to address how is that okay for Link to the Past? Because that's where all of myself that game came from.

Wulff 27:22
See, I don't know I just kind of knew that certain things could be moved, you know, you can move blocks, you start messing with stuff. I do think Sahasrara law might have had a lot of clues hidden on the walls and dungeons and around yes and whatnot. That might have explained it. I don't know. I it's been so long since I played the game proper. I can't guarantee that Sarah Sally said everything.

Jake 27:49
Sarasota was a sage or in some respect, please.

Wulff 27:55
Oh, I'm sorry sir Sarah Sally.

Palsh 28:00
So, I mean, there was also some stuff listed into the mag manual too, so

Wulff 28:07
that's true. And then if you really got stuck there was that little hint guide that came with the game too. I still Oh yeah.

Palsh 28:15
A little was like fold out the black and white folded.

Wulff 28:18
Yeah, little two by three fold out pamphlet.

GP 28:21
Yeah. Okay, well, that's fair. I guess. If you grew up with the game, and you had a tablet or something like that telling you what to do. That makes more sense. Thank you.

Wulff 28:31
That little booklet though. It was sealed when you got it and it made sure to let you know, you know, only open if you get really stuck.

Palsh 28:38
Yeah. And you opened it like the first or second dungeon because you didn't know what was going on. You know, you never forget it. But

GP 28:47
let's just like the table. Yeah. Now, you know, look under the table, right?

Jake 28:51
Yeah. That's like a Zelda Zelda is all about rewarding exploration. Right. And the idea bottle walls almost didn't make it into the game. So than the original Zelda, you could, you know, bomb walls but they weren't distinguished, I think then we could tell them the original was with the sound of the note that it made when you hit your sword against the wall. I think that's the thing. And they have that and Link to the Past. But Miyamoto experimented with, you know, having the ability to bomb walls because he found that was very rewarding to players if they actually took the time to explore dungeon and four secrets. But then he realized what the original, you know, the problem is, is too easy to miss, you know, some of the rooms that could be there. So if you didn't know to look for the rooms, you'd be kind of missing out on some of the content. So that's why he kind of stuck with the idea bominable cracked walls, so it makes a little more visible to what you're doing. But there's some stuff that like both mentioned, sometimes you just know you need to do something in a room. Like when you're playing a Zelda game and there's like five blocks standing on their own. You just know you're going to push one of them. It's just one of those things that kind of ingrained on you early on with the gameplay.

Wulff 29:50
Yeah, or if there's a key door in a room and there's just a bunch of enemies and nothing to do probably kill all the enemies in the Drop a key something like that

Jake 30:02
but like it's definitely a game it doesn't actually hold your hands or when your hands that's the thing anyway but you definitely a game where you have to explore I guess to kind of get the most out of it there's items you can miss I think in that game as well. You don't necessarily need all the items to finish the game which I think is amazing. Paul shovel you Yeah, well, yeah, there's the invisible cape is one of the item Oh, yeah,

Wulff 30:24
there's the cane the cane.

Jake 30:27
Okay, at least a few.

Palsh 30:28
Yeah, I found the magic cape. By mistake. I remember that. And I was really proud of myself because neither of my brothers did it. So you know when there's a 10 year gap between you and your older brothers, and you do something they did? It's bragging time

Wulff 30:42
I got a little that from my little brother from time to time was

Palsh 30:47
asking them do that still. No, I remember loving the game because Zelda to was probably one of my favorite games because it was one of the few I had like I remember When Super Nintendo came out we had probably half a dozen actual games we rented most of the games. So if I got a game is usually for birthday or Christmas gift and that was it and I mean, Christmas gift we're talking Sears wish book you know there's a lot of stuff besides video games you had to get your hands on so so there's a lot of rentals I got and so when I actually owned Zelda two on NAS I think I got it at a yard sale with a bunch of others like Simon's quest, pro wrestling and something else and it was it was instantly because I owned it is my favorite. And then I played it extra and I was like this is better than I remembered. You know there's only like two years that's probably like 11 years old or something. But because of that I was like instantly a fan of linked to the past and when I played it, this is good. This is good. This gets better. We're getting stuck and getting last and ripping open that cheat sheet. You know, that cheat sheet. Never basically fold it up again because it was always left out. There's no way to You stopped it. You needed it every time. And you wished it was like pages and pages longer. But it was just really fun because it felt like a Zelda game for some reason, even though the only one I actually had experience with was Zelda two never played the first one at this point, and then this one came out I played I was like, okay, cool, played links awakening and not long after it came out, just like, this is great. And I remember buying it for $25 because it was like, not a greatest hits version. It wasn't quite they didn't have the greatest hits kind of thing or the game of the year, whatever. They called it back then. But it was probably around. I'd say 9796 something like that. And I found a copy for could have been earlier than that actually. But I remember finding copy of Walmart for $25 and just begging my dad Can I can I can. I managed to get it and so then I fell in love with it again. So it was just held a fun place. My heart I don't care for it as much now, but back then it it just blew me away because it was just such a good game.

Jake 33:08
Yeah for me i think it's it's the influence its had on the rest of series is what I think draws me to liking it still even today like to go back to the music for a minute. Oh good.

Palsh 33:18
Oh no, I was going to agree. I mean that's that's I think what makes me feel so good about is how much of an influence it is on games in the future because there's not a lot of game like it's not in my top 10 anymore, which is saying something because this is still a damn good game. The influence of head on future gaming I think it's, it's crazy, like direct or indirect. It's there,

Jake 33:42
like the idea of the music even alone. I mean some of the themes that are famous throughout the franchise, things like Zelda lullaby or Gandalf theme, or Hyrule Castle, you hear bits and pieces of those themes in every Zelda game up to the Breath of the Wild even. So like that Music from this game is pretty much through through the entire series. And I mean the idea of the spin slash and then you know, various items and stuff. There's there's a boomerang, there's a hookshot and various sequels to the franchise. They're all kind of used in slightly different ways, especially in the 3d Zelda. But it all kind of comes back to like, the past has been the origin of a lot of that stuff. I mean, the original intent of Zelda. I like it's great. But I think it really just kind of cement the idea of an open world exploration and dungeons. But as links to the past that broke out into the idea of all these very unique items and Collectibles that really excited and exploring things. Right when we talk about Metro veiny is, I think, the past kind of belongs as part of the what we call the makeup or history of that kind of genre is part of like the past as well. It's very much like Metroid, right?

Palsh 34:50
Yeah, it's it's like more of a kind of top down version of it as opposed to just like straight up platform, right? But it has the same elements to it, which I think That's probably what appeals to me still is because it has that that certain path you have to take and there's shortcuts you can do their stuff. You can go for extras, but you know, there's a there's a set path and there's a reason behind it.

Jake 35:13
Well, and so like, I mean, it's not your top 10 for me, it's probably my top three. If you asked me what my top three favorite games are, it changes every month to be fair, but linked to the past like the past is always on top three. I really love that game quite a bit specially for the Super Nintendo. Again, I'm played as many of this NES games other people have but this one is great. I love this but I think mario world it's like an eight for me Link to the Past is like a two or three if not higher, it's

Palsh 35:42
great. And considering how much you like the Mario games that's that's

Jake 35:45
my boy loves me my merio

GP 35:50
think I'm culturally and in the history of gaming. The impact of Link to the Past is pretty undeniable. To the point that even if you don't like the game, You have to be able to say well yeah this is this is culturally significant in the gamer universe, right? So

Wulff 36:09
you know what that's that's actually I think my brother's position on the franchise is most Zelda games he's not into. But he he like understands why people are into him but they're not for him. Granted right now he's going through the new links awakening and loving it so I don't know maybe that'll rekindle something in him. But yeah, he's he's not been a Zelda fan for most of his

Jake 36:30
life. If he loves links awakening, then he'll he should like Link to the Past. I mean, I think links awakening is probably a better game is that remake is pretty good too. But links to the passes permission, same thing. But it's also for me, it's a it's a game I think is very timeless. We've mentioned before that's NES games or 16 bit era era for me will always look great, right? As nice as 3d graphics are, I can still sit down and play an old school 60 big game and love it. Sometimes Nintendo has that but For me, it's always been 16 bit. And Zelda game I still play today I play it quite often. But once you've kind of found all the secrets and you've, you know, you've mastered the route through the dungeons linked to the past, you know, it's not so fun to play anymore, at least in its current state. So, let's go back a couple years ago. I don't know if you guys fell for it. There's this huge fad of roguelike games. You know, raise your hand if you played it. roguelike right. Rogue Legacy was Oh, absolutely. Everybody's playing the

Wulff 37:30
legacy Binding of Isaac it The list goes on

Jake 37:33
bunny Isaac is very clearly influenced by Zelda, right? It's like smash TV by Zelda.

Palsh 37:37
Oh, yeah.

Jake 37:38
So read the idea of procedural games. It's really popular. And then the idea of ROM hacking or modding of old games has been around for a decade or more, right. And there's a lot of people who do amazing stuff with ROMs there's a few notable ROM hacks for like the past even there's one called parallel worlds. It might as well be the unofficial sequel to Link to the Past. It's It's a fantastic run. Mac, it's practically a brand new game. It's amazing. But what's really got me about a year and a half ago now is a group of folks had put together basically a randomizer. What they've done is they found a way to take the ROMs code and scramble various things to randomize it. I guess that's the name of why they call it randomizers. But they would take all the items in the game, and they would spread them around, right? So you wouldn't necessarily get a sword from your uncle and the first part of the, you know, castle dungeon, maybe you'll get a boomerang. Maybe you'll get you know, fuckton get five rupees, right, it was completely random. But the way that was ingenious about it is they would scramble the items. But they would put in logic to prevent you from getting screwed when you go into the dungeons because links to the past requires certain items in certain parts of the game. So they kind of adjusted the game's code and logic to account for that. So Link to the Past, and randomizers it's been a huge thing for me, last year and a half. It's one of my favorite things to do when I have free time is to play round of Zelda randomizer it's at the point now where I can use Beat one in under four hours, which I'm pretty proud of. Because it can be linked to the past fidella in usually two and a half if I'm feeling good. So the randomizer to me just brings this fresh of air to a game that I used to love as a kid. And now I love it even more now because I also love roguelikes I think they're great. The idea of procedural content in games has always been fascinating to me. Like I'm a big fan of Minecraft, but my issue with Minecraft was not of Zelda like influences in it right? You had sorts in Minecraft but you didn't have dungeons Really? I mean, you had kind of dungeons. You didn't really have fun combat but you had this great exploration element. I always wish that it had Zelda like elements. Zelda randomizer manaphy Minecraft but it has anything I want. So the rammers is great. So the recent additions actually they recently changed a bit so now you have boss shuffling so the bosses even change sometimes they can duplicate sums they won't I mean they added in power changes to the dungeons can look different now that have various characters appear to be as as a cosmetic thing. Probably important to polish they got rid of the heart beating Right. There's a lot of options built on the randomizer website that's just fantastic to check out. I asked you guys for the podcast and maybe just do a round or two of the round of the randomizer to see how it is. Pulse you want to start because I know you started a randomizer probably before I did actually,

Palsh 40:14
I was probably spending just as much time trying to get the ROM hacked work because I'm tech inept. But once I got it going, I was like, okay, you know, I'm gonna give this a shot. I've seen a lot of friends playing it before and I was like, Okay, cool. The games. Kind of getting old for me. I'm just kind of sick of it. I called it the Mega Man to center my first because it's just like, everybody was playing a randomizer I never sounded like the first time I played the game on stream. People were like, Oh, it's nice to see someone actually playing the vanilla version. I was like, cool. Okay, right now, welcome. But the only time I've ever seen people playing randomizers up until now was watching people race each other or, you know, do PBS and stuff like those speed runners basically and ones that were that knew the game inside and Which is amazing, but it's just not for me. So I just I guess because of that I kind of had this automatic bias towards and I'm like, okay, I don't don't like it. You know, it's not for me. But when I tried it, I mean, I like the original game. It's nothing wrong with it as it's a great game, but just trying and the excitement of actually trying to think your way through it because oh, I don't have a sword. I didn't have a sword for the first like, 4550 minutes. And I was like, I'm in trouble. And everybody in chat was watching me play it and they were like, Oh my God. Oh, you got a hammer. Thank God, you know, like so there was this kind of tension that that wasn't there since I first played the game. And that was kind of cool, because it was like playing the game. You had similar feelings of playing the game for the first time, but still being familiar enough with it that it? You know, it hit the nostalgia button for you. So I gotta say I was very, very impressed with how much fun it actually was when I finally dread

Jake 41:58
it. Yeah, like the highs and lows. are fantastic man playing that like you have 200 rupees you know you need to go to Kings or to get the flippers but in a randomizer you don't know what you're going to get. And I think every time I've played one I almost never get something useful from Zora it's almost always something stupid like arrows five rupees a cane something I don't want and it always curses name like every single time.

Palsh 42:21
Yeah, I looked it up because I get the flippers It was like one of the first three things I've gotten. And then so I was running around trying to kill things with pots. Yeah, because pots pots and bushes because I couldn't actually swing at them with anything and then I ran out of bombs. So I had bombs and something else I'm still in the same game. I'm still trying to get the damn lantern so I'm kind of stuck. So I think right now I have to just find my way in the dark and I'm kind of scared to.

Jake 42:47
I think wolf when I watched you play a little bit. I think you were stuck with the lamp as well trying to find one.

Wulff 42:51
Okay, so I played two randomizers this week. The first one was Just the Link to the Past randomizer and right up front it was given me awesome item after awesome item like I had the Master Sword before I even made it into a dungeon. It was that crazy. I had the hammer I had, I had all sorts of stuff. What I what the game just would not give me was that lantern. So it kept it keeps cutting me off from various paths within dungeons. So I can only do so much because I can't do anything without the lantern. I have no book I have no lantern. I'm hosed as far as getting into done

Palsh 43:44
it's just thinking of which he's not the Canadian one in here but

Wulff 43:47
but it's a pretty much off the table for me with that stuff. So today I decided to try for the first time the Super Metroid is linked to the past randomizer because both games I'm very familiar with It's been a long time for both of them, but I, I've played the crap out of them numerous times. Explain how they actually what they actually do. Like the randomizer for that. Yeah, so it puts items from both games in either game. And there are points within both the Zelda world and the Metroid world, where passing through a doorway will take you from one game to the other. You know, samas can find upgrades for Sammis or she can find upgrades for link or items for link or whatever. Same with link out in Hyrule, you can find items for Sammis and so it's, it can be frustrating, especially since with my experience, let's let's This one was less kind to me. Let's Let's start with that. I was super excited right off the bat. You know, it starts you in Metroid. It starts to in Super Metroid. So I jump into the game. Run around on Zabbix for about, I don't know, five minutes you can do anything. And then you just z

Palsh 45:10
was it z? No, I No, no no I just call it jeebs cuz was Elvis doesn't sound right to me still

Wulff 45:15
number one told us I want to say it was Eric. Someone told us how to pronounce it properly because of other pronounced it.

Palsh 45:22
Yeah. And I forget what it is.

Wulff 45:25
Yeah it was I went to go through a door and all of a sudden boom I walk out of a house in High Rollers link and I'm like, Okay, cool. So I'll start exploring all sorts of stuff here. I know this world I know there's a ton of treasure chests I can get even with nothing because you have no sword. You have no nothing when you start the game. I start running around. It probably took me about shut up Google. It took me about it probably took me about two hours. To even find the Morph Ball after getting to link so I was reaching for straws trying to look everywhere I could and I think I probably found the last chest I could obtain with the items I had that was finally they Morph Ball and then I could run over into play as Sam us again. Got to do a whole bunch of stuff there. ended up getting my way to norfair struggling my way to norfair let's be honest, because I didn't have a whole lot of help with her. I got no health upgrades for samas finally get to norfair went through a door boom I'm back in high role on Death Mountain. I was like yes, okay, I can do more stuff. And again, I'm still linked running around without a sword. I'm killing things with the hookshot or bombs. That's all I've got to kill things. And most things don't die from the hookshot they just get stuck so I it was a mess. After three and a half hours of gameplay, I finally found a sword for link

Palsh 47:00
Three Okay, I don't feel bad about my 15 minutes now.

Wulff 47:04
No, it was and then I had to call it for the day. But that was I will be going back to that one. Because now it's now it's like I have to it's a challenge that has been accepted.

Jake 47:19
yet. The first time I did that I've only been at like twice and it usually takes me around 1516 hours. It's, but I've also I love Super Metroid, but I don't know where all the hidden stuff is. Whereas Zelda I know very well. But the few things I'm probably missing in Zelda and Super Nintendo or Super Metroid is probably what screws me through those randomizers but it's really fun.

Wulff 47:40
But that randomizer playing it is really what has settled it in my mind that Yeah, Metroid and Zelda are a lot more alike than I think people realize.

Jake 47:51
So same with the metro videos as a genre, like the two games are very, very similar in that regard. It's great.

Palsh 47:58
Yeah, I never realized until Till recently actually have similar those games actually are so, but first I'm like What the hell are you getting on with you know, combining those two games that couldn't be more different now I'm like, okay, I dig it. I'm scared to play it. But I did.

Jake 48:15
I do love wolf how you got screwed but the two hardest to deal breaker game items in those games is the Morph Ball and the lamp. If you don't have those, those games become very difficult to get through.

Wulff 48:26
Speaking of which, I still have no lamp in that Super Metroid Zelda randomizer.

Jake 48:32
So they do let you do a few. I don't have a speed round tricks. There's a few glitches you can do to get through certain parts or even just tricks like for like the past. There are people who memorized the layers of the dark rooms so you can get through them. I'm not one of them. The game's coded so you don't need to do that. There's left somewhere. But I've seen people just skip it by going to the dark rooms. And then for Super Metroid. Lava diving is probably the big one, right? Because there's you The fire the various various suit virus suit where we say that the presses against that a lot of damage. Yeah, so that's you do need it in Super Metroid. But there's a couple of rooms where if you have enough health, you can still dip in the lava proceed and get what you want and come back out. And that can actually give you a bit of a shortcut and certain certain circumstances. Again the code it's you don't need to do that. But it's helpful if you kind of do those contracts.

Wulff 49:24
However, I feel like this can be a very dangerous slippery slope for me I think I'm going to start probably spending more time playing these randomizers and now I'm interested

Jake 49:35
Well, I made the mistake See how

Wulff 49:36
I feel after I beat one but right now I'm I'm totally enticed by the the idea

Jake 49:45
of doing a randomizer race and the two other guys I was racing against kicked my ass because they were doing the dark room dark rooms with lamp because they knew the layout because they're that good. And it was hilarious. But he also watched a few Zelda races randomly racers What do you think?

GP 50:01
Well, I, I watched them wanting to kind of do the homework as we say, or do the research before playing a randomizer because I know everybody else has played him this week to do the research. But again, having only played each game Link to the Past and Super Metroid once and earlier this year, I quickly realized I'm not going to be playing those randomizers because I don't really know either of the games well enough to be able to formulate strategy. So the first video that I watch, and that was the dual game randomizer. At first, I'm like, this is going to suck because the guys who were racing actually as a race, first thing they found were or God or Silver Arrows, so not being familiar with the game, or randomizer something. Oh, this is just a new way to cheese, these games, but it was almost like the commentator was directly talking to me and my psyche, because it goes that's a great item, but it's not worth shit if you don't have the bow and arrow and you can't do anything the sword or the morphable and I'm like oh my god I've completely underestimated what this is. And so I was between minutes five and six so I think in time I may try to go and learn the vanilla versions so that I could do a randomizer but I'm I feel like I'm still so far off because the guys playing you know as they're getting items in their mind you can just tell Okay, what can I go do now what can I cannot you know, what can't I go do now and the commentators as well are saying I think they're gonna go to lower norfair and I'm like, I don't even know which game that's from know your shit. I don't think I'm sitting here thinking is there a Mario randomizer is there you know is there a randomizer I can try first. So I'm there is dipping my toes into the shallow end of the randomizer pool I can tell you the one thing I wish they had already fast forward button Don't Don't get me started Don't get me started horrible joke and I don't mean that but like I said I completely underestimated how much I thought I would like it. It did give me an appreciation for how little I know about these games. But that did not make the experience of watching the races any less fun.

Jake 52:29
Yeah, a good color commentary makes all the difference for watching a speed runner race especially with the randomizers because if they know the ins and outs and explain things It's like watching a basketball game or for me a football game. I know jack about football. But if they commentator can explain what's going on in a click away it's it's all the difference.

GP 52:46
Oh yeah, if the if the video was on mute, I wouldn't have lasted 20 minutes but being pulled in and and watching how the two different guys because they're playing the same randomizer like all the locations are the same thing for each racer. But the way in which they strategize in their head ensures that they just route it differently even though they have, you know, I don't know where steps that but it was incredibly enthralling and entertaining. And like I said, I wish I'd had more experience with both those games. So I, you know, I would be able to do them,

Wulff 53:22
but we'll get there in time. I want to say it was summer of 2018 that I, when I was doing laundry, cleaning the house, whatever I would put on those selda races because they had a huge tournament that lasted a couple weeks. Oh, man, those were so cool to watch to just check in on them while I was doing stuff around the house, folding laundry, whatever. And, you know, I'm folding three different people's laundry while sorting them and all that so it's given me something to do while I'm just folding clothes, hanging them up, whatever. It is so cool to just see how they play so differently. I watched so many races, it's ridiculous. And these people were like, you'd hear the commentator like, well, this guy's made the choice to go here. And this guy's made the choice to go there. And that's a big gamble. But if it pays off, it'll be huge. And you know, you see him take that chance and all of a sudden, boom, he's way ahead of the first guy because he took that gamble. It's ridiculous just to see these strategies play out.

Jake 54:19
Yeah, it's almost like a competitive Sudoku. Right? It's or competitive crossword it's like a logic puzzle that people are figuring out as quickly as possible. But far more exciting, right?

Palsh 54:30
Yeah to terrible math to even do a regular Sudoku thing.

Jake 54:35
But you know, I was bad at randomizers and and being into it took me forever to beat my first plane Zelda one and the Zelda Metroid crossover one, I still struggle with half the time. But up you're saying that you didn't want to try the randomizers because, you know, you've only played each game once you don't know where everything is. On the one hand, though, that can be fun as well because that comes back to the thing that makes the series great which is exploration right. Playing the Zelda Metroid one especially, it's a whole double world out there of just exploring, right? Is he finished it or not, maybe. But it's fun just playing it, and trying to explore the various nooks and crannies for the items and see how they work together. I think it's great, even if you're not familiar with the base games, but

Wulff 55:16
there's also the different tiers, you can set the randomizer to where it's not throwing all the rupees around and everything. If it just swaps the items, you know, or something like that. You can you can make it less

GP 55:28
crazy. See, that's the thing I don't want to I don't want to go training wheels and I know that's 100% 100% ego warpless

Unknown Speaker 55:37
Right. Yeah.

GP 55:39
But I do like that's the thing is by the time I attempted I want to be knowledgeable and I get what you're saying subject and maybe maybe that's enough to change my mind and just dive in. Instead of like I said, Wade in the shallow waters, but pretty pretty much my only my only confidence with that that set of two games is that I could properly Identify, which I didn't goes in which world. And beyond that I really, it just seems like such a massive undertaking.

Jake 56:08
It's still, I still want my most favorite things in recent years. I've always loved retro games even, even now in the current next gen systems. I still like going back to the 16 bit era, but to see people so passionately about randomizers and like ROM hacking and just bring a new life to these games, I think is just fantastic. Well,

GP 56:24
and you kind of said something like that earlier, which is what gives me the field goods. And lets me know that retro will always be around and that is people are coming up with new ways to play the old games. And so long as we have things like that, I mean, retro. There's no reason for it to die out.

Unknown Speaker 56:44
That's a good final thought. Yes. All right. Well, I think we're hitting our time

GP 56:49
and like I said, I just, I picked and picked on air. T mo

Palsh 56:56
again. Do you wash your hands this time? Nope.

Unknown Speaker 57:01
I see no reason it's good time to end

Wulff 57:03
with a sentiment

GP 57:05
in fatik Nope. Why would I start now? I mean come on.

Jake 57:09
Alright folks. Well JP we'll start with you. Where can folks find you?

GP 57:13
Yeah, I'm right here other than presby to cancel I had to go from the peak of my my prowess with my thoughts to the lowest of the trough. So there we go. No other than press me to cancel you can find me on the retro therapy which is on Twitch Twitter. We got YouTube we got Instagram all the classics.

Palsh 57:36
Yeah, the retro therapy. And Paul shovel you Where can folks find you? On GP so my answer because I was seriously but saying you can find me right here. Now. Now I have nothing witty to say. So you can find me here and sometimes on Twitch.

GP 57:52
You can you can answer first it'll be fine.

Palsh 57:55
Now that's too much trouble now.

Jake 57:57
filming this episode need a lot editing. Sorry. Okay,

GP 58:01
mostly just because the discord I think discords

Jake 58:05
Yes, we'll just we'll just blame it all on Discord. We're will help people find you.

Wulff 58:12
I can be found again here. And on Twitter and Twitch at werewolf w ar e w ULFF

Palsh 58:22
sounds like a radio station who carry

Wulff 58:28
cartridge with a wolf like as a wolf

Jake 58:33
and we're commanded to live here on Radio presby to cancel you listening to us right here and my name is sick Jake you can find me on Twitter or sometimes on Twitch like polish. And you've been listening to presby to cancel. Special thanks for music go to Arthur the ancient found on Soundcloud or the last nation on YouTube. For more episodes, please visit our website presby kancil.com as well Feel free to like or subscribe at Apple, iTunes, Google podcasts or anywhere else you'd like to listen to your favorite shows. As always, thank you. This has been an ad again.

Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel and Instagram @pressbtocancel.

Press B 10: The good, the bad, and the fugly?

Remember that one game that despite how terrible it looked was one of your all time favs? How bout those games as beautiful as can be, yet somehow flaming trash heaps in gameplay. This episode we give our personal picks for best of the worst, and the worst of the best.




Episode Transcription:
The below is a machine based transcription of this episode. Sorta like Skynet if it was 2 years old, and wanted a cookie. Take it with a grain of salt.

Jake 0:01
Episode 10 the good, the bad, and the ugly Today on

Wulff 0:07
peski

GP 0:28
Hello and welcome everyone to press B to cancel. My name is Guy friend. And with me today we have our usual days of rapscallions to my left is where we'll say hello werewolf. Hello werewolf

GP 0:44
apt

GP 0:47
also with me today sick Jake

Jake 0:49
here buddy glad to be here

GP 0:52
and of course, Polish 109

Palsh 0:56
Whatever happened to polish runaway nevermind

Wulff 1:00
Yeah, we had to let him go.

Palsh 1:03
Yeah, a

GP 1:05
lot of turnover in the police departments, there can be only one. There can be only at pulse post is the equivalent title to Highlander if you're Canadian.

Jake 1:16
Alright, so that's a worldwide sensation. I'm sorry, everybody in every country loves Highlander.

GP 1:22
That's true. That's true. Okay. Alright, so today, we're going to be discussing kind of a variety. It's a little bit of a different show tonight. Typically, we just take one game or one series, and we discuss our experiences, our likes or dislikes. Tonight, we're going a little bit different. The title of the episode tentatively was called the good, the bad and the ugly. If you don't know what fugly means, have one of your ugly friends explain it to you. So essentially, the idea of this episode is that we can all acknowledge the great Games, they look good, they play good, the sound is great. And we can all acknowledge the crap games, they look horrible. They sound horrible. There are no redeeming qualities. So tonight we're discussing the ones the games in between games that either look gorgeous, but are otherwise devoid of anything meaningful. We will call those Travolta's or the ugly games that have a lot of heart. We're going to call those quasi motos. Okay, so those are the two categories today. I'm going to start us off and then we'll discuss and you know, go around the table as we always do, but we're going to start off with the ugly but great or quasi modo category. And I tell you what, guys, let's just go through different video game systems. We'll start with the eight minute video games. For me it's any s, which is going to be Bionic Commando. Okay, so I love this game. I played it on stream recently, and I'm always reminded about how much I love it but truly Fully the color palette is obnoxious. There's not the greatest animations between your character or the bad guys that you're trying to kill. And it's repetitive as hell. So that's kind of the idea here. Let's talk about Bionic Commando. And if you guys agree, let me know if you disagree. Let's have that conversation. werewolf. What do you think?

Wulff 3:20
You know, I've actually not played a lot of Bionic Commando. I think the last time I played it was, gosh, I was seven years old. So almost 30 years ago. Good grief. So I can't say much to it. But I can say that from what I've seen people play on Twitter recently. It's not a pretty game. But I do see a lot of people playing it on Twitter recently. So that must be some somewhat test some testament to its quality.

GP 3:51
Sure, yeah. Okay, so it's a popular enough game. It's not always the best to look. So if you're going to watch Bionic Commando

Unknown Speaker 4:00
A beer to first

GP 4:02
beer or do you first got

Jake 4:04
Yep. enhancer

GP 4:07
Okay, sick Jake. Paul What do you guys think about Bionic Commando?

Palsh 4:12
We go I'm sick regoing sick Paul shirt Jake 109 Who's going first?

Unknown Speaker 4:18
we merge together we are one

GP 4:21
yeah give us that sexy fusion voice yeah

Wulff 4:23
that trunks fusion voice

GP 4:31
Alright, so I guess we'll go with Jake first.

Jake 4:34
What do you think about Bionic Commando supplying commando? I played this quite a bit as a kid. I'm just trying to struggle how much variety was there in the enemy's

GP 4:45
will as far as the enemy sprite goes? All of your entry level guys are pretty much the same. They were maybe one or two like older throwers or you know rocket launcher guys, but otherwise Yeah, all the same.

Jake 4:56
Yeah, like none of them stand out to me. In hindsight when I kind of Going back to that game, I don't remember anything notable graphic wise, I remember that. I remember the back color palette like you mentioned, for sure. It's poor choice. They're all they really remember but graphics is the main character. As a kid, I thought he's got a doc rip off with that weird mechanical arm. That's all I got from the game graphic wise. Nothing memorable at all. I didn't care for Gameplay wise, it was actually quite fun. I mean, mechanics were solid.

GP 5:27
Right? Yeah. And I think that's exactly right. I think the biggest mechanic or the biggest saving grace of this game would be the mechanics, no jumping, just extendo arm. And also I to me, I love the sound. This is for me one of the rare games where the not just the soundtrack. But the the, the noises of the game. Were so perfect. And for me they invoke such a strong nostalgia, but I mean yeah, that's I think that's exactly kind of the heart of what the category is. So post, what do you think about commando

Palsh 6:01
I, it's pretty much the same as Jake is like, I don't remember a lot. But the things I do remember that kind of stuck in my brain like I remember not being able to jump and always wanting to swing like Spider Man basically, ever since now I was like, Yeah, I want to do this I remember playing the game and I think this is so cool. But I never thought it was amazingly good luck and I just thought that was the coolest idea. So I think sure yet looks was no, but you know, gameplay was I thought it was fun. So I agree with you.

GP 6:36
It's got that heart that addictive quality that after you leave the game, like if you haven't beaten it, you know you're wanting to go back and continue or you know, just pick up where you left off. Yeah. Now I'll say this. I don't have this for every category, but the eight bit ugly but great category. I have an alternate or an honorable mention. And I'll say this real quick, Final Fantasy the riginal a bit Final Fantasy not a pretty game, but damn it was amazing. I no no no you guys know I love Final Fantasy. And it was great for what it was and what it sparked. But going back it is it is dated.

Wulff 7:16
Yeah those those tiny backgrounds and battle with just four characters in a box and a little background and then the rest of its black

GP 7:27
it's it's a sexy older sister, I guess technically the sexy younger sister of Oregon Trail,

Jake 7:34
which,

Wulff 7:35
I mean, the game was based on d&d, so it was leaps and bounds from pen and paper numbers, but they still hadn't found their visual groove yet by any means.

Jake 7:51
Of course, but the enemy sprites and the boss sprites that game were extremely detailed and there's a lot of variety and the monsters you face because I thought about This game is well for my list. I didn't do it because of the variety of monsters on the graphics, the sprites.

GP 8:05
Yeah. Okay. See, I could definitely concede to that. But you know, to the point of it was inspired by or trying to invoke d&d as a great point because d&d requires a lot of good imagination to fill in the gaps visually and I think that is the point to Final Fantasy that I'm trying to make is there's some cool ideas there. But with the limited motion and animation you really have to use your you know, theater of the mind as it were to to fill in those those gaps.

Palsh 8:37
That's pixel or a nutshell for me, so I agree. But you can get some effing cool pixel art that said, Okay,

GP 8:45
I don't know No, no, that's good. Actually polish. Let's go to your what's your quasi modo game, the ugly

Palsh 8:52
but great game, this one stuck out to me and just because it I was felt like it looked like an entire game to me. Kind of That meant that made it with an any s game and it still had kind of elements of mostly Atari boys blob, because the graphics were really great. But the whole premise this game was hard, I still won't touch it because I'm just I don't have the fear of failure. But the fact that you could, you know, give them like 40 different jellybeans and have all these different things like you could turn your blog into a trampoline or a ladder or a friggin rocket you know, it's it's really cool but the graphics didn't keep up but I thought considering how ugly it was it still was pretty fun. And so that's that's just what stuck out for me.

GP 9:44
Yeah, I I own a boy and his blog and I have started a boy this blob but I think the graphics and I hate to say it this way because it makes me sound so shallow. But I think the graphics is prevented me from really getting into it. So I think that It's a bit of a home run for choice there. But I can't speak to the greatness of the game just to the just to the ugliness as far as the sprite quality. And you know the image quality in general. Yeah, everything is

Wulff 10:15
the design choices as far as the characters, they're very ugly. Yeah, there's not a lot of detail. However, they're really smoothly animated for how ugly they are, which I always found kind of odd.

Palsh 10:28
Yeah, and I think that's part of it, too, because they ended up it was so simplistic. I think they ended up getting a little bit more leeway when it came to animating them.

Wulff 10:37
Yeah, but yeah, that that game is definitely a favorite of mine. I had that growing up. I don't know what happened to my copy. I don't remember getting rid of it. But I don't know if it got lost in a movie or I did eventually trade it in or something. That is a game I put far too many hours into as a child. Oh my goodness. Like, I can probably still remember What most of the jelly beans do. That's how much I played it. Catch up a catch a pole.

Palsh 11:07
Yes.

Wulff 11:09
That is licorice ladder root beer rocket.

GP 11:13
I had a root beer rocket one

Jake 11:17
I think I agree with GP on the terms of the graphics is what probably turned me off in the game as well. I didn't really finish it. I spent I made it to the offworld section and that was interesting. But you spend majority of your time on the ground and there's such a limited palette of colors down there. It's all brown and black. I found it extremely dull.

Wulff 11:36
Yeah, they're their color choices definitely reflected what they went back to in the early 2000s just with less bloom. Right? Yeah.

GP 11:44
Well, Jake, what What game do you have for us? Ugly but lovable for the eight bit?

Jake 11:52
I mean, I mean, some guys know me. If I'm not complaining about a game on I don't like it. And they'll go on game I complain about all the time is our type for the master system this game is brutally hard for me. It took me forever to beat it and I had to use a continue code to do it. It's great The gameplay is classic to me the bosses are awesome. There's also mechanic where if you don't be the boss is fast enough to take away from you. There's you know, upgrades. It's a great game, poured it on literally everything. But the matches is the one is the one I played the most. But the thing that makes it ugly is there slow down constantly, there's flickering every other level. There's one level I want to say it's the third one where the background is this organic, pulsing like red color. But that's fine, but the enemy shots are also red. So because of the poor choice and colors of the background, the enemy bullets, you can't see where the bullets are half the time in addition to all the flickering. So like the graphics are just terrible, terrible. I've seen this game in arcades and it looks 10 times better. It's a shame because it's a fantastic game gameplay. It's plays well for me in any system. I know of the Master System and I love it there but the graphics on that system just can't keep up.

GP 13:06
Gotcha. Okay, so I hear you saying that you've only beaten it with the continue code. So what you mean is you've never beaten it. Little bit of shady games each other

GP 13:30
sick burger.

GP 13:33
Wolf, what do you got for us for ugly URL now? I'm sorry. Let's not do that yet. A portion where what do you guys think about our day?

Wulff 13:40
Um, I've never been a fan of shoot 'em ups and bullet hills. So our type was one I didn't really get into. They

Palsh 13:49
kind of blend together for me. Not that I'm saying it was a bad game or anything, but I can't tell the difference between archetype and Gradius. And anybody who's a shoot 'em up fan right? I was probably wanting to strangle me so I apologize but either way, honestly, you're not wrong. There are very few shooters that pull me in.

GP 14:09
Yeah, I'm with you. I think the only one that really stood out for me was like life force. And that's that's really the only one I paid attention to. I'm kinda like you guys with that so I will have to take sick Jake's word on this one. Yeah, but I believe especially I mean, yeah, I've never heard of anything like that where the bullets are the same color as the background. Obviously that is a horrible design

Wulff 14:35
that's that's a controllers are are right there.

GP 14:38
Yeah.

Palsh 14:39
It ends up being any s heard.

Jake 14:42
It belongs in any as hard but different system.

Palsh 14:44
Yeah. Gotcha. Master Cisco. doesn't have the same ring to it.

GP 14:49
doesn't roll off the tongue as much. Yeah.

Wulff 14:53
Alright, so what do you got for us on your quasi game, the game that everybody is familiar with. The Ninja for Master System but this game, the gameplay is an absolute blast. You're running around you're throwing jerkins at people you get upgrades to your stuff like movement upgrades, weapon upgrades, special attacks, all sorts of crap the enemies there's all sorts of enemy types they have different a eyes the levels get mixed up summer like a lot of them are just you know, go from the bottom scroll upward. Occasionally it's like scroll from right to left but they've got like the river level where you're trying to move from log to log and kill enemies before they get you stuff like that. They did a lot of creative things with the game, but boy did it not look good at all. There were a lot of sprites and they were a lot of ugly pixels. That the colors like they use really bright colors, their eye catching colors. But there's so much of one color that covers the screen at a time that it just it fries your eyeballs a little bit. That that bright neon green grass.

Palsh 16:11
Yeah, everything looks green afterwards. It's like you're wearing you must be wearing like some like tinted sunglasses afterwards

Wulff 16:19
Yeah, there's there's almost there's really very little detail on any of the locations in the game. You got to use your imagination a lot. But that game is so much fun. And it's it's a hard one. So it's one of those ones that's like punishing and you want to go back.

Palsh 16:38
I didn't even know that was for Master System. The first time I actually played was on like a bootleg 31 and one NAS card and I had no idea that this is bootleg up until like, a few years ago so I was like, This is amazing. Oh, nevermind.

Jake 16:53
Spiders in that you also picked a Master System game. Do you think it's something to do with that system and that just couldn't put out The solid graphic power to handle those games because there's a few other games that are also not that great graphic was

Wulff 17:05
no because there are some actually really pretty Master System games to the the Master System graphically had superior capabilities to the ns but you have to remember they were a lot more companies pumping games out on the IDS it's like it's it was the platform that was supported versus the platform that wasn't it doesn't matter how much power it has if people don't know how to make use of it.

Jake 17:30
Like I'm just thinking of the Sonic games, and some of them are really terrible. The slowdown is ridiculous lots of flickering like it is. It's disappointing because there aren't great games on the system is one of my favorite systems.

Wulff 17:41
Well the Master System. The Master System is just a Game Gear. It's it's a Game Gear Fit to TV resolution, or rather, at the Game Gear is a Master System fit to a smaller resolution. They're they're the exact same architecture. That's why all the emulators run both of them.

Jake 18:00
Interesting. Okay,

GP 18:01
okay, so that's our that's our time for a bit games. Let's move on to 16 bit if you guys are ready for that, is that good? Sure. Holy cow. Is that that claw?

Palsh 18:14
Yeah, we'll call the

Wulff 18:17
next bit

GP 18:22
is one of those rare occasions where I wish I had worn pants now? Well, I'll tell you what wolf blitzer with you 16 bit ugly but great. What do you think and start race effects?

Palsh 18:34
Yeah.

Wulff 18:36
Not absolutely good. It had a lot of character in the graphics, but it was not pretty at all. The, for whatever reason, I'm pretty sure those What is that? gas. That gas station with the chevron? Pretty sure those Ever on cars were inspired by this game.

GP 19:03
Or vice versa. But it's a good

Wulff 19:06
Yeah, I've I you know what, they dropped it on the switch this week. And I went back and played it. And I had so much fun with it. Oh my goodness. It was a lot of fun. And I used to play it a lot to player which I mean, you can play two player races against the AI as well. Which is pretty taxing on a Super Nintendo. Which I'm pretty sure that killed the frame rate big time, so it made it even uglier. It was still somehow playable. And it was a lot of fun. I really really enjoyed that one.

Jake 19:41
Yeah, I was gonna say the only time I saw framerate that bad post mariokart the switch was after watching stunt racer x like, it's like three FPS. It's

GP 19:52
you know, that brings up I mean, we'll have to see how the rest of the show plays out but I've had in the back of my mind like that. This big question mark of the two categories today, how many sports games or how many racing games ultimately are going to be referenced? So we're going to chuck that down as you know, the first one I suppose for, for racing, but that's, that's interesting to me. I think that's a good pic. Absolutely. But I'm glad you chose that because, well, that was on my short list of like five games. I was so hesitant to pull out as a racing game or a sport themed game. Because those really didn't hit their stride until you know much later. But I like that one pulse. What do you got for us

Palsh 20:34
on 16 bit mine is pretty much the 16 bit argument all over again from from a pit I've got a game that was hard that I loved, but the same kind of problem lemmings and I hate saying it because let me look terrible Lamine, but they're, you know, like they're like six pixels each. So you can't really complain too much, but the idea behind it again, was so cool like you could make one guy stop everybody else Another one would start digging and other woman started digging upwards and whatever. So game itself was just great. The music is probably one of the top five for like Super Nintendo for me for for soundtracks. But I just remember and it never bothered me about the graphics I'm just saying it's just that they don't look great.

GP 21:26
I tell you what I appreciate here is Forgive me for saying it this way. This shame in your voice when you said lemmings? It's almost like you know, it's 3am I've had a few drinks I'm lonely. I'm going to call lemmings and not tell anybody about it the next day, so I love that See, that's why I love this. This idea for the for the episode. You sneak that Kelly? Yeah, you got me good. No, I love that. I think that's a great choice. And I think we've all done that with either lemmings or a game like lemmings were like ah I just want to want to save my appetite but I'm not proud of it let's let's play lemmings

Wulff 22:05
yeah that's good. What do what do you guys think about lemmings? That's actually another game where despite the ugliness of the palette, and you know, the little tiny characters that you can barely make out, they were really smoothly animated and they can eat a lot of information with what 15 pixels.

Palsh 22:22
Yeah, that here but what they were doing

Unknown Speaker 22:26
that's pretty impressive.

Palsh 22:28
Yeah. So they, they definitely went for function over form. And they I think they succeeded. So I mean, that's that's saying, Oh,

GP 22:38
yeah, it's, it's a great game. It's that argument again, it's got a great personality.

Jake 22:45
Okay, all right. The backgrounds, okay, granted, not all the backgrounds are your hot redhead, okay? But a lot of them look fine to me. There's one I played on the Genesis so 16 bit and the one level or there's couple levels with the forest theme. I thought that looked amazing. And the fact that you could dig through the leaves of the tree and everything looks great to me.

Palsh 23:08
Yeah, I can see your point there.

Jake 23:10
Plus the intro was funny. I thought the intro was well animated.

Palsh 23:13
Yes, true.

Jake 23:14
I like six pixels. What are you going to do, right? There's only so much you can do with six weeks one character.

Palsh 23:19
And now you see why I feel guilty even saying it because it's like, there's so much charm to this game. And considering what they've done with it. So

GP 23:27
I think it's a great game that conveys exactly what it needed to but you're right. There's not much frill to it outside of like visually, it's not arresting in a positive way.

Wulff 23:39
Yeah, it's not something that ever made me stop and look when I saw it on a screen anywhere. But playing it I could not put it down.

GP 23:48
Yeah, it's a game you play in your own home. Like if you had gone to Walmart and got on the display, you'd be like not here lemmings. We can know each other but nobody can know I'm going to sound like a jerk

Palsh 24:04
Just you wait I'll get you back

GP 24:07
okay all right so polished one or nine with lemmings subject. What do you got for us? 16 bit

Jake 24:14
16 bit So you mentioned earlier about racing games and this is technically a racing game. It's unit racers for the snice Oh man, I

Palsh 24:21
forgot about that.

Jake 24:22
So I don't know if you guys have played this game before. cycles

Palsh 24:26
Yeah, I was like yeah, just cycles without right.

GP 24:29
Yeah, I remember

Jake 24:29
Yeah. It's the weirdest concept for a video game I've seen in a while. But I love the hell this game I got it at a US store for like 10 bucks. Graphic wise. Literally you do you guys said it. You're just a unicycle no writer. And the tracks are basically this candy stripe. You know line that loops around and goes left to right. There's not much going on graphic wise but Gameplay wise the tricks system in it. There's like a dozen different tricks you can do with your your bike. You know flips and cartwheels, all kinds of crazy stuff. And you need to do those tricks in order to build speed and momentum. And you kind of get tied up in the different modes. Like some of the modes are focused on doing the stunts, and the ones are about speed. Some are just like, you know, marathon and length. There's a lot of variety, and tracks in the game. The game plays outstanding. The only problem is, it's a lot of them with the same precursor to Tony Hawk's

Palsh 25:23
Pro Skater. And a lot of ways

Wulff 25:26
Yeah. Now that you mentioned it, yeah, that game did a ton of stuff for being a 2d side on racing game.

GP 25:34
Yeah, but I think when you can make the argument that if Marble Madness makes you look like a chump, then Okay, you know, yeah. Well, they might be but you can't tell because there's there's just no way no, no, I think that's a good and you're right, like, that's that's their kind of racing thing as well. So that's, that's interesting. I remember the game I don't remember much of playing it though, but I can see it in my mind. And yeah, I agree. I think that's a good good entry. What

Wulff 26:06
do you guys think? I would agree that that game was not a whole lot to look at, like it was cleanly animated. But there was a is literally, you know, the track is just a candy striped bar on the ground that moves around. And then you're a unicycle no character on the unicycle. You're just a unicycle doing stunts and tricks and jumps and bouncing around and zooming along. So it was it was a limited presentation type of game. I wouldn't say

GP 26:38
yeah, but werewolf the way that you just described it, like the you're a unicycle going around doing tricks and bumps and jumps. I if you said that to me, I would actually I would want to pick that up the way you just presented that actually had me interested. I'm like, Oh shit, maybe I should play this again. It was an absolute blast. It really was. I played the crap out of it. Good. I mean, that's, that's the heart and soul of this, this category, so that's good. I'll jump in now with my 16. But I was torn between two. So I'm going to pick the little, the one that's a little bit more controversial, just because it'll be a better discussion, but I was thinking about doing Starfox but I think we can all agree it did not age well it was not great, but it's a fun game. I know. Jake loves it. But what I'm gonna I'm gonna, what I'm what I'm gonna officially state is the original Mortal Kombat. Now I love most Mortal Kombat. It's, you know, in the series, but if you look at the first Mortal Kombat, and when I first played that I played it around the same time as Street Fighter two. So comparatively Street Fighter two, crisper cleaner, brighter, smoother. And to me Mortal Kombat, though I enjoy it. The first one was very clunky you hear how stressing

Palsh 27:56
though I enjoyed, you know, he's he Doing this right

GP 28:00
because I Well, there's there's points coming in later polish. Their Mortal Kombat will make other entries in the future. I you know, starting with Mortal Kombat two, great franchise. And if you look at this disparity between how poorly the first foot looks and plays, compared to MK two, that's kind of the crux of my argument for Mortal Kombat. If they ended the Mortal Kombat series with the first one, it wouldn't have made the list but out of all of it, yes, MK one. Not that great, in my opinion, fun to play, but just pretty ugly.

Palsh 28:38
You know, I can get beyond that. I thought it was really cool to see Street Fighter two, and had all the way smoother animations and stuff but I mean, they weren't taking, you know, real life models and trying to digitize them. So the the motions and the animations were so much more fluid because you're working with the cartoon versus real life. So it was fun. Don't get me wrong, but, you know, I thought it looked pretty bad.

GP 29:05
Yeah, it's the video game equivalent to spawn the live action movie. Yeah. Yeah, it didn't necessarily look that great. Also, some of the acting was hit or miss. But in the end, there's something about it that I still love. But yeah, well what do you think about that Mortal Kombat? Ugly but great or just a game? What do you think? I think

Wulff 29:25
it's just a game. I was never drawn into Mortal Kombat. Like all my friends were a I mean, I was in the initial rush of it. Yeah, it was like, Oh my gosh, they're just brutally bashing each other's skulls in and there's blood and Oh, man. But at the end of the day, I was still kind of like well, street fighters more fun and prettier. Pen over this. I granted my experience with it was a neighborhood full of kids who had the Genesis so it was even more limited than the Super Nintendo one. So I'm kind of colored by that memory. Everybody I knew had it for Genesis, because of course more blood.

GP 30:04
Right? Yeah. Okay. Okay. Jake, how about you?

Jake 30:09
I've been I hate disagreeing with you guys on every game. It's not that but Okay, look, you're right Street Fighter is definitely not

Palsh 30:16
garbage say it's a game.

Jake 30:18
It's not it's not lukewarm garbage at best. Okay? You microwave me on

Wulff 30:25
the garbage?

GP 30:27
If your argument against me here's it's not that bad. Okay

Unknown Speaker 30:33
then it's kind of that bad.

Jake 30:34
All right. The color palette is a bit limited, I give you that. But the digitized actors was revolutionary and they look pretty good. In fact, I wonder if you compare the frames of animation in Mortal Kombat vs. Street Fighter? I bet you they have the same frames. The only difference is not as colorful. And like you're right when you mentioned later entries, the series that kind of expand on that. Moral Kombat three is one of my favorite fighting games and the color Pelletier is amazing, but just watching Keno. That rapscallion thrusting his fist in somebody's chest and pulling out their beating heart. That looked great. I thought that was hilarious as it was good looking to me at the time. I like to look at the game I also love subzero team some zero I will be for life. I thought the sprites and the characters were well done. all agree Street Fighter looks better, but I think brutal combat is not as bad as you think it is. It's no clay fighter but that way. Okay,

Palsh 31:30
basically, Jake feels like Cora when he got punched in the nuts in the first movie.

Unknown Speaker 31:36
That's true.

GP 31:38
And the rest of us feel like Johnny K. Yeah.

Palsh 31:41
hundred dollar glasses, glasses. So

Jake 31:45
last all this before or after the discectomy I'm leaving that one.

GP 31:50
Yeah, glass, all for the wind. Okay, I like that. Okay, so um, next is going to be the 32 bit category. Let's start with Paul. Tell me Whoa, and let's, let's, let's clarify this. This tier is 3264 bit because we're

Wulff 32:05
Yeah, it's the same generation

Palsh 32:08
so we can switch it up. Okay. So I'm going to name a game. And I'm going to tell you guys what the game and I want you to tell me if you think that I think it's ugly but amazing, or if I think it's terrible, but beautiful.

Palsh 32:22
Okay. Okay.

Palsh 32:25
Castlevania Symphony of the Night.

Jake 32:31
Okay, if you don't think that's a pretty game, there's something wrong with you.

Palsh 32:33
Yeah, that was just trolling. I was hoping. For more.

Wulff 32:38
See, I was in on that one. Otherwise, I probably would have laid into pause What the fuck is wrong with you?

Palsh 32:46
Know, that one I can't say anything bad about so. That's the joke. So anyways, continue forward.

GP 32:54
No, now you have to give us a real game. Yeah, I believe a beautiful 32 or 64 Doom 64 Okay, okay, tell us about that. Why why why do you hate that game so much?

Palsh 33:06
It would look great. I remember seeing magazine ads, I remember playing it or not playing it wanting to play it. And then finally I went out on vacation, came back and had a copy of it my hand I was like it was this or Duke Nukem. 64 I was already playing Duke Nukem 64 I was like, okay, so I need something new for me, my friends. So we can just lay into this game. And I tried it. I was like, This looks so cool. And then I realized this, like, this game is crap. I was so disappointed with it. It moved well, like the graphics look great. But it other than that, it just felt like a little bit better version of doom to me like, and I can't play the original Doom anymore or give it headaches just from the motion. So it looked better. But I was disappointed because I thought it was, you know, the 64 and it just meant it was for 64 and I thought it was going to be the actual Doom with better ground. Fix. Now it was completely different. Like they made their own game and I was just I wasn't ready for that disappointment. You've you've given me a bit of a revelation here and agree or disagree but let me know. Would you say no?

GP 34:16
Okay, moving on. No. Would you say that video game commercials and box art and descriptions? Were the back in the day preteen equivalent to Tinder profiles.

Palsh 34:32
Never thought about it now.

GP 34:33
Yeah, they show up and you're so excited because their profile and then they show up and you realize this is not what I thought it was going to be

Palsh 34:40
at all. Man, sir.

Jake 34:43
Well, you are thirsty and hell.

GP 34:46
Oh, God, thirsty for that video game. Yeah.

Palsh 34:51
I didn't care about girls back then. I just cared about more video games. Just thinking about that power of

GP 34:57
the power of what was your favorite position back then? 64 cut that out.

Jake 35:05
Nope. Three hands on the stick.

Palsh 35:08
That's my joke on you need three hands to play an M 64 controller.

GP 35:13
Yeah, we saw that name then way nowhere. Okay, so Doom 64. werewolf. What do you what do you think? agree disagree?

Wulff 35:22
That's one I don't know much about unfortunately. I thought it was just gonna be Doom for in 64 so I didn't bother with it.

Palsh 35:34
PC Okay, shut up.

Wulff 35:36
No literally like I thought it was Doom like because I played it on. I think I played it at a friend's house on PC and then I had played it on Super Nintendo. So I was like, well, I played it on a couple of platforms. I don't want to play it again. So I didn't play it for in 64

Palsh 35:53
Yeah, well that's that's exactly why I bought it because they'll say Oh, man, like it's a better version. No.

GP 35:58
Wrong That's brilliant wrong. Was that Charlie Murphy? Wrong?

Wulff 36:05
Or the tigers in Wow, wrong? Yeah.

GP 36:10
Okay, but see like how great of a pic was that pulse bought the game because of two words. Doom 64 did not buy that game because of two words. Doom 64 I swipe left so

Wulff 36:26
hard.

Palsh 36:30
Man. I practically hit super like all right.

GP 36:35
I don't get that reference. I don't know super late.

Palsh 36:38
I'm very single. We'll put it that way.

GP 36:44
Okay, so, Jake, what do you do? I'm 64

Jake 36:49
I'm actually not a fan of doom. I actually don't like the series at all. Although the recent PC ones that came with the reboots, those are okay but the classic do my never really cared for and there's a series of games on the 60 That kind of tried to bring over to the PC stuff. There's Duke Nukem and hexen. And I think XM XM hex n. That's a word was the better of those type of games that 2d sprites in a 3d world? I didn't care for Doom 64 at all. I did rent it. I played a little bit. I couldn't care for it at all. It is ugly. I'll give you that. I just also think it's a bad game.

GP 37:23
Yeah, and I think Doom 64 was one of those games, where I watched my cousins play it. And I loved watching them like I could keep up with it. If I was watching somebody else, but the first time I tried playing it, it was like I completely forgotten what it was like to look at the game and could no longer keep up with it. So I played maybe 30 minutes of it and realize this is not for me to play. But it was entertaining to watch other people run and gun and blow up stuff. So I like it and the visuals are okay so long as I am not guiding the visuals. But that's that's just me say Take what do you ever is for this category? Ugly but great 32 or 64 bit? Okay.

Jake 38:07
Hear me you Final Fantasy seven. I love this game.

GP 38:11
I think that's a great choice Yeah,

Jake 38:13
everybody loves family seven or at least people who were in that generation love probably seven. Today it doesn't hold up for sure I mean the pre rendered backgrounds and in the CGI very pixelated very under rez for today's time but even back in high school I played this game originally, the sprites and the overworld and the exploration areas like cloud looks like some kind of peanuts character mutated into 3d polygon. And there's no textures anywhere to be found any of the enemies practically It is one of the ugliest first gen 3d games I've ever seen. Like I'm talking marrow 64 Meg's father's sevens cloud look like fucking the Mona Lisa. This game is the only reason people like this game. is because of the FMV The video is very cool. And I love that story. I love the music, and the gameplay is fun. But it's ugly as hell.

GP 39:09
No, I think I think that's, that may be one of the best because that's exactly right. And I think part of the reason Personally, I was so let down by the graphics is because the commercials that came out back in 97 for the games pretty much only showed the FMV it's the one so your hype for this and you're like, Oh my god, considering the last Final Fantasy with six leaps and bounds and you play it and you're like you said you're just playing to get to the next video. But somewhere somewhere in there you fall in love with it. That's probably like the earliest version of you know, people getting mad because of, you know, not showing gameplay, you know, because that wasn't the practice back then. You know, everybody just played the game because there weren't cutscenes like that. And now it's like the cutscenes look awesome, but let's see what the gameplay looks like you know, so you have gameplay trailers besides you Know the actual trailer? Well yeah, it's the video you ever been catfished by a video game? That's the idea right? The whole dating thing around again? Yeah, I think that's brilliant. I think that's a great observation and that is the cultural and historical significance of the Final Fantasy seven commercials. But if you go back and still because I did this recently if you YouTube the original Final Fantasy seven TV commercials I still get the same feels

Jake 40:28
Oh yeah, the atmosphere is amazing and and said jump from snez to PlayStation you just so hyped that the game is going to look amazing and that we all love family six I think of this podcast and just yeah the sprite work and there's great the bosses look I'm awesome. It's graph as graphics are amazing because 2d, so you just really hoping that for the jump to 3d would be something amazing. And what they show you the commercials. Looks great. But that's maybe about 10 minutes of FMV the entire game.

Palsh 40:56
Yeah

Wulff 40:58
that's true. Wolfie what do you what do you think? Final Fantasy seven okay I'm probably in the minority here to where I'm not a huge fan of Final Fantasy seven that's not to say I wasn't when it came out I played 200 hours probably in that first go through where I did just about everything I think except killing Ruby weapon I even made a second Knights of the Round so

GP 41:25
so I'm hearing you say you never beat Final Fantasy I'm playing I'm playing I'm playing

Wulff 41:33
now I I even made like I I enjoyed that game so much that time that I even made a friggin anime music video and I am V out of it back in the day with VHS like that was time consuming first I was dedication.

GP 41:49
Yeah,

Wulff 41:51
I still that's the only one I did. Oh no, that's not true. I did one with Resident Evil as well, but I really enjoyed that game the first time and then every time I've tried to play since I can't put more than like three hours into it before I'm just bored and walk away the game. Like even when I tried to play it a second time back then I was just like, man, I can't. So, to me the game, it hits some notes the first time other than that, I can't agree with that. It's an amazing game. I feel like it's just been overhyped so much. And I think it's also the fact that it wasn't my first Final Fantasy, a lot of people who love it, it was their first Final Fantasy, and that's often the case, but I will agree the game didn't look quite as good as I was hoping. But then I had spent all summer plans so he could n and Wild Arms and compared to Wild Arms. It was damn gorgeous.

Palsh 42:47
Wait, you mean it's not pronounced suikoden

Wulff 42:49
crap? No. But yeah,

GP 42:53
it's pronounced Wild Arms that

Wulff 42:57
that jump from sprites. It makes It with those backgrounds and everything it even though they weren't pretty polygons by any means for the characters, it was still an exciting change of presentation that let them tell the story in a different way.

GP 43:12
And I feel like with Final Fantasy seven they overcorrected the ship when they came out with Final Fantasy eight, with seven, the backgrounds looked more lush and detailed than the characters. And then they came out with eight. And the background was kind of put on the backburner, so they could focus on the sprites and the overworld for the main characters. So at least they paid attention and corrected a lot of people's biggest complaints. But yeah, I think that was a good good entry there. Were all four do you have for us in this category? 32 to 64 bit ugly but lovable Bushido blade? Yeah, we couldn't Bushido blade.

Wulff 43:53
I'm not gonna lie. I was kind of a square fanboy back in the PlayStation era. So I was getting all their stuff. Like it I had bought total number one nobody got total number one, but I got Bushido blade and it's it's not what I expected it to be and I had so much fun with it. And my friends and I we would just sit there and play Bushido blade for hours just because the combat it was so intricate for as limited as it was, I mean you injure your opponent, but if you got a killing stab that was it that that match was over with. There was no health bars, it was injury or death. And you can even mess up your opponent by like throwing sand in their fat face like a dirty rapscallion and then taking advantage of it. It it was it was so much fun and even just unlocking it. The the I think it had a couple of hidden characters. It was totally worth it. Just there was a lot of nuance to the game. Play that you don't see in a lot of fighting games.

GP 45:03
I'm sitting here I'm trying to remember exactly which one Bushido blade was. So it was it was a fighting game.

Wulff 45:09
Yeah, to a degree. It was a weapons fighting game. And I think you actually got to choose between a few weapons to if I remember correctly. Yeah, you're right. What the cover looks like I'm sorry, I'm trying to remember this one is black and white with I think a big big red splatter on it is like a black and white pencil drawing or ink drawing of somebody and then a big red blood splatter blade

GP 45:39
I'm also Yeah, I google image that endure. Yeah, I do remember now. I'm sorry. Thank you.

Wulff 45:44
But yeah, the the character models were not pretty that the locations are not very pretty. They weren't even very detailed. It was like one of them was a big courtyard of cherry blossom trees. And it looked like they just copy pasted the same square aware of the arena over and over and over and over the lawn from one end to the other until they got to the opposite wall.

Jake 46:05
There was a wonky camera and that came for sure used to zoom way out or like really get really close

Wulff 46:11
yeah cuz it let you run away from the your opponent pretty far right? Which of course just made the characters even more unreadable?

GP 46:21
Yeah, yeah more obscure. But yeah, I'll be honest that sounds like a piece of crap well done that's not a good entry sick Jake, what do you think about that one?

Jake 46:33
I love the game to me. We talked about this before the podcast procedure plays one of my favorite games of the PlayStation because it's not that many I played on that. The combat that one on one combat. I just love how most weapons strikes will like outright kill your opponent if they connect but there's all about the Perry system. And that's pretty unique for its time and there's not many games these days that have that same you know, do or die combat system. But I just love it when you thank you Nick's amazed leg that dropped to the ground. But they weren't dead. They still kept fighting while they're on the floor. I thought was hilarious. I love

Wulff 47:07
Yeah, they'll they'll like drag one leg while like trying to walk with the other leg with this horrible limp and it's great.

Jake 47:15
It's like Black Knight fight, right? Yeah,

Wulff 47:18
you break their arm and it just falls limp. They should have made the

GP 47:23
Black Knight like an unlockable character.

Jake 47:26
I'll know your polygons off. It's great. I love it.

Jake 47:31
The backgrounds I agree are bad. But there was a style to it though. Like the bamboo forest, the cherry blossoms it kind of felt like that martial arts, you know trope that's set up in a deserted field. A courtyard has been cleared away to warriors that battle. It had the style, but yeah, you're right. It did not have the graphic power and the textures to back it out.

GP 47:54
And then in the background, you see just the opening scene from Ninja Gaiden taking place.

Palsh 48:00
As long as that music from ninja guidance playing I'm down for it. I love that game.

GP 48:07
Okay, so Polish What was your? No You got us at the beginning. Sorry I got Castlevania joke. Yes. And the wolf goddess with Bushido blade. Jake What do you got?

Jake 48:21
We went seven man

GP 48:24
that's right that's how forgettable of a game that is.

Wulff 48:28
Bomb.

GP 48:30
I know I'm just I'm drinking drinking my haterade tonight No, I The reason I'm selling is because I've got so many honorable mentions for this category for 32 to 64 ultimately, I've settled on one but Metal Gear Solid has not aged well. This is not my These are my my honorable mentions. Such a great game, full of story and a lot of amazing twists and turns, but even playing that way came out. The graphics took me out of it. Mortal Kombat mythology sub zero. The fighting in that I don't know if you guys ever played that the graphics were bad. The fighting style was decent, but the platforming was abysmal, but it was still oddly charming because it's sub zero in an open world type setting. But ultimately, I think I have to settle for ugly but with a lot of heart, Nintendo 60 fours, GoldenEye. It was going to be that or Superman 64. And ultimately, I just don't care enough about Superman 64 so GoldenEye because I love that game. I don't know how much of the actual game or campaign I ever played through. I know I've watched it wire to wire with my older brother, but the four person you know, challenge mode was my entire experience pretty much with the 64 like that and Mario 64 and not much else. But he did great Yeah well but I mean even if you guys ever played like the giant head hack or you know code for golden it came on game was so yes DK mode so incredibly ugly but so much fun and it for me it was one of the first multiplayer you know games like that What do you guys think about golden I polished let's start with you know you summed it up

Palsh 50:23
I really can't add to it because it's just I want to say I loved it when it first came out but at the same like for graphics was but I think it was more just how you could shoot people in the crotch and they grab their crops and then fall over dead you know or it would tell you like give you the tally of headshots arm shots leg shots torso other you know other was always the crotch shot so right yeah, but I mean the graphics as much as I want to admit I thought they were amazing. I think it was more the gameplay itself so

GP 50:59
no slough Rizzoli. I'm still still playing that from an unfinished game that we started back then. That's impossible. Well, what do you think about GoldenEye? Ah,

Wulff 51:11
yeah, a, it didn't have a whole lot of texturing I think the majority of the the texture quality went to the characters faces, but not their models. So the game itself though, was an absolute blast. It wasn't a whole lot to look at, which is probably for the best because it I think it helped it run a little smoother. There were a lot and 64 first person games that made me gave me headaches or made me dizzy, something like that. Man, I spent so many hours in that game with friends after school. We just go to somebody's house and play for like two three hours that day and then do it all over again. The next day. It was crazy.

GP 51:54
Well, and it was just good enough of a game to make you want to hate your friends. Oh yeah, only for a short for short amount of time because like you said the next day, you're fine. Or if you were mad at somebody, you were only mad until you shot them in the crotch and then you were square

Wulff 52:10
that that Mario Kart 64 games that end your friendship for the day. Yep. And but it's fine tomorrow.

Palsh 52:18
Yeah. And then you started all over again with the next match.

GP 52:20
Yeah, we should we should set up a multi person. tournament or like cast of if we can figure out a way to do that either like Mario Kart or

GP 52:30
golden I think would be a blast. There's a PC version. I think actually, if GoldenEye

Wulff 52:34
And isn't it awful?

Jake 52:37
Okay, just like

GP 52:42
Okay, cool. So Jacob, what's your take on GoldenEye

Jake 52:45
wolf said I pretty much nail on the head with the low character Polly's or low Polly's link character models, the triangle shaped heads, it reminds me of that music video Dire Straits money for nothing. We're just Bismillahi low polygon models and it's just terrible plusses against 64. And hey, I love the system. I love Nintendo but they had the fog problem like the jungle level and the Russian level it just the design to get around the graphic failures. They brought in more fog, just more fog. And they do that all these games and it's just does not work for the game at all. But it's a fun game. I used to play multiplayer like everybody else. Proximity mines is my favorite weapon. I love that. Yeah, I love the game and I love playing it but you're right. It's it's ugly as dirt.

GP 53:31
Yeah. Do you know who I killed more with proximity mines than anybody else yourself? Yes, me. I find my short term memory man. I try.

Palsh 53:40
I tried to lure people into it without setting it off myself. And was very unsuccessful.

GP 53:46
Shit went to the to the point of the fog. And to kind of again, put this all in the same packaging as the Tinder and the dating things. They do the same thing in nightclubs. You know dim the lights a little bit and put into more fog, it'd be fine. So we've all fallen victim to that it's okay. Alright, so on to the other side of that coin. Let's now examine the beautiful games that are completely without any other merits. Next time, well maybe not next time but in the upcoming episodes on presby to cancel. Let's go around and restate our names a group of rapscallions and tell everybody where they can find us. Jake, you want to start us off?

Jake 54:33
Sure I'm sick Jake, you can find me on Twitch and Twitter. And I guess here

GP 54:39
Wonderful. Thank you

Palsh 54:41
push. You can find me here most of all, and I also stream very sparingly on Twitch as well under pulse 109 pls h 109.

Wulff 54:52
Okay, very good. And well. You can find me streaming on Twitch or here or occasionally posting on Twitter. werewolf w ar EWLFF

GP 55:04
awesome and I am guy prime. You can find me here on Twitch under the retro therapy or on YouTube, Instagram or Twitter as the retro therapy, everybody until next time, thank you so much for joining us.

Jake 55:21
Special thanks for music go to Arthur, the ancient found on Soundcloud or the last ancient on YouTube. For more episodes, please visit our website presby to cancel.com as well Feel free to like or subscribe at Apple iTunes, Google podcasts or anywhere else you'd like to listen to your favorite shows. As always, thank you. This has been

Wulff 55:42
a do again

Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel and Instagram @pressbtocancel.

Press B 09: Pokemon Memories

Press B to Cancel... evolution! After 8 episodes we get all poetic about our earliest Pokemon memories, and discuss the inspiration for our podcast name.




Episode Transcription:
The below is a machine based transcription of this episode. Sorta like Skynet if it was 2 years old, and wanted a cookie. Take it with a grain of salt.

Wulff 0:00
This week on presby to cancel, we discussed the evolution of Pokemon Gotta catch them all. Again

Wulff 0:29
Hello everybody and welcome to presby to cancel I figured eight episodes deep might be time to jump into a topic reflecting the podcasts namesake presby to cancel so, with that in mind, we're going to be talking about Pokemon today to cancel that evolution. Wait what?

Palsh 0:48
Sorry, I just had to do that I was trying to think something

Wulff 0:50
witty, Ching goo Jayco magic keys make you feel all better?

Palsh 0:55
We ran. Okay, so here's our intro You may continue

Jake 1:03
or be very proud of. So

Wulff 1:06
today's episode, I know I normally do things a little bit more structured, but today I'm going in a little bit more freewheeling. So we're going to discuss things a little differently. But I'd like to start with Pokemon beginning in the West. So I remember seeing I had kind of gotten into import games and stuff like that shortly before Pokemon released in the West. And so I remember seeing Pocket Monsters merge at import stores and stuff there was a place I used to go called game cave in Southern California. I don't think it's around anymore, but I I'd go there once every month or two and I just see all this pocket monsters crap wall scrolls, stickers, cards, you name it was there and I was like, What the heck is this and they tried to explain it to me and I just didn't get it. Bought a year or two later, it finally released in the West. And I remember seeing a new story on TV about Topeka, Kansas, changing its name for a day to Topeka to Kansas. Nintendo, I'm guessing threw a big sack of money at Topeka, Kansas and said, Hey, we want to change the name just for a day have a big event there. Kick off the Pokemon North American events in Topeka and they were like, Yes, please. So they have people I'm pretty sure they had pretty sure they had people dressed in Pikachu outfits and they had the, the fleet of 10 Volkswagen beetles done up like Pikachu that said, gotta catch them all on the side. And from there, they just started sending those beetles out to everywhere in North America to do the events. Do any of you recall that at all?

Jake 2:55
No, but I just find out where they didn't do. Topeka, Kansas because took a piece of Cute little Pokemon.

Wulff 3:02
But I think topi was generation to

Jake 3:05
shows you the extent of my knowledge.

GP 3:08
Actually, I do remember this as somebody who lives about two hours south from I love that we're saying Topeka. Sorry, everybody in Kansas says just tipica like it's to a PK, but it's, it's spelt Topeka, but it's like Quebec or Quebec. It's to be here. But I love that you say, it's like saying Comanche instead of Comanche. Anyway, doesn't matter. Gotcha. No, I remember this and trying to figure out why the heck I should care about it. Because it got, you know, like you said, national coverage and all this stuff. It's a big deal. And I just remember, how do you wanna say it looked and seemed so bizarre? Yeah, it seemed like not just the people my age were getting into it. But it was these adults, you know, wondering are not wandering around but stomping around and, and these these thematic and brightly colored anime type shirts. And to that point, all I'd ever really seen of like anime and then that kind of stuff was Dragon Ball. So I'm like, why are we not having a Dragon Ball Z day? What the hell this picture? But yeah, so I remember the event from Topeka, but I just remember being, like, bewildered and confused.

Wulff 4:20
Yeah, I was just I was not into it at all when I had first heard about it and then I saw this new story. And I was like, and I lived in Vegas at the time, so it got that far at least. I was like, What the hell is Pokemon like, why is this such a big deal? And then I think I had Nintendo a Nintendo Power subscription at the time. So when my Nintendo Power came in, they started like really hamming it up with Pokemon and everything. And I was like, Hmm, okay, I can see. And then I got a little curious and I think because of the craze, my parents decided to get a copy for both me and my Brother interestingly enough, they got us both blue.

Palsh 5:04
I was about to ask do they get the same color each? Because that would be just

Wulff 5:08
yeah. So we yeah we had a we had a house without a few Pokemon but I remember I was so into that game at the time I played the crap out I was playing it on Super Gameboy mostly because I I lived in Vegas I had lived there for a short while didn't really have any friends so I wasn't wasn't playing it at school. I just played it at home so I didn't care. I got super into it. I I'm pretty sure I beat it. Within a couple weeks, like caught new to everything. Or maybe I missed my chance to catch me too. I think I wasted my master ball is what happened. Now what was I talking about?

GP 5:51
You had missed your chance to get to you? Oh, yes,

Wulff 5:54
I I had missed my chance to catch me too because I blew my master ball and I think zapped or something. And so I was kind of disappointed and I ended up starting my file over and played through the game a second time over the next few weeks to finally catch me to it. That's how into it I was I do need the master ball to collect to catch him. I don't think you needed it but I think it was such a slim chance to catch him without it that it was just a pain in the butt.

Palsh 6:23
Okay, that's fair.

Wulff 6:25
I probably tried 2530 times and failed every time as I now I'm done. Yeah,

Palsh 6:32
piece of

Jake 6:33
you every time I looked it up the guides always said just save your master ball from YouTube. You want them

Wulff 6:37
But see, they'd sold me on the birds being the legendary Pokemon. I kind of thought I needed the master ball for that.

Palsh 6:43
You know, I would have probably done the same. I was

Wulff 6:45
tricked. Anyway, moving on from that. That was my experience with Gen one. How about you guys?

Jake 6:52
So my Express Pokemon will see I was a pretty cool kid in high school. I know. I know. Hard to believe but all the cool kids used to play Magic the Gathering during recess and lunch. So all my friends play matches the game we played for years. And then I used to do the occasional tournament. He's one of those guys went to the local comic book store the coolest place on Earth, everybody knows. Anyway, after a while, I realized that a lot of adults stop playing magic and start playing this new game with colorful, weird, bizarre characters. And I didn't quite understand it. And one of the mentioned to me was Pokemon. And then pretty soon within a month, they stopped doing Magic the Gathering tournaments. They stopped doing Star Wars tournaments. They didn't do Star Trek anymore. They didn't do miniatures, all the all the grown men were playing Pokemon the card game, it sweeps my area. Like I've never seen anything. be such a fad before. for single lonely middle aged men in conference stores. I can't believe it.

Palsh 7:50
I just like to say that pokeyman is how Canadians say it just like how we say merio not Mario.

Jake 7:56
Exactly. It's the Pokemons so my experience was was here about the franchise from that. And then a friend of mine showed me an episode the cartoon and kind of went from there. And after the cartoon I've watched a few episodes cartoon, which we can talk about later. But from there I tried the video game and actually I quite hooked on the game, but I didn't play Pokemon until a couple years after the fad kind of hit. And I was probably considered too old for the franchise. I was not a kid but I played the first game. But for an RPG I've always been a fan of RPG and despite the you know, the aiming at a lower younger audience, the game is quite good. This is very solid game challenging and parts collectible hit all right, you know the edges for you. And it's great fun.

Palsh 8:37
See, I I'm like from nowhere in the middle of nowhere. So we were always late when it came to getting games like that. So I remember reading it and magazines Of course. And the show Actually, I caught first before I actually played the game and I was like, Okay, I'm not a big anime fan, but this one caught my attention. I was probably in grade eight going to grade nine. Maybe I was in grade nine, something like that. So just just catch my attention. I was like, this is kind of cool. And, of course, when I watched the show made no sense because it was never aired in order. So I remember seeing probably the end of the season first and then like, then I see ash start off, you know, so I get really confusing. But I remember one guy had the game and he had both of them. You had one game boy, he had two of the games, and he had the transfer cable, but he didn't have another game book. So he gave me I think, read the play. And so that was my first experience. And I was like, Okay, let's try it. And I was like, okay, where do I get Pikachu? You don't have pika choo. I was like, Oh, you know, and so you know, I chose Squirtle because I was like the water Pokemon Pokemons over the fire ones. And I just remember, it was really fun, and I wasn't expecting it to be. So I don't know what the word is like. So straightforward. Like it felt almost like a beginners RPG I thought my head at first, but then it had, like, very simple strategies and stuff, but it was easy for me to catch on to and it was just kind of addicting. Right, right from the get go. And it's just, I remember playing it, I don't know how far I got because I didn't own it. And then, you know, my friends like deleted my game so he could play it and I was like, but I just remember seeing a meme about 10 years later, and I'll it shows the intro screen like when you first start a new game. And it says, no matter what you do, you'll never be able to experience this the same as your first time. It was like rip from like, you know, it's supposed to be like your first time with a significant other, but they basically didn't, and they dressed it up to make it look like a Pokemon game and I thought that was hilarious and ever since then, like the intro to the very first game. I was thought was really cool because of that. It's just like a very Personal feel to it. And I'm not even that huge, a Pokemon fan, so I just thought that was really nice. I thought they had, they couldn't have nailed it better.

GP 11:10
I growing up had been into like tabletop type games like hero quest and like x men Mutant Chronicles and all those kind of ones. And I had it

GP 11:22
here, right.

GP 11:24
I was just slaying Poon, left and right. No, sorry, I shouldn't say that. I was 12. But I had a friend who had just a ton of Pokemon cards. And it's time I was living in Missouri. And he tried to show me the game and explain it to me. And I'd stayed the night over at his house one night, and I loved it. Not enough to go out and buy him. I didn't really see the need because my friend Adam. I loved you know, doing like the deck And you know it's back when you played with like the marbles or the bubbles or whatever they're called you know and not just all these things that I have is completely new and and awesome. And then he of course went out and he just had all the Pokemon stuff so he ended up getting the first two Gameboy games Forgive me for not remembering exactly which colors they were and I played one or both of them. I don't exactly remember which, but I loved them and then all of the generation to stuff started happening and I immediately lost interest. It was almost like Mega Man seven came out all over again. And I just to me, it was already this big well thought out thing. And now I've got more that I have to learn and I just, I honestly hardcore fell off after generation two and it was kind of the same with pokemon go if we end up talking about that later, Pogo came out and I loved it until like Gentoo came out. And then I'm like, Well, that's it for me. But I that's my memory of it. I loved it.

Palsh 13:06
Yeah, I gotta say I'm the same way. When I played the first one, I was like, I'm the kind of guy that wanted to go for all all of them. And I knew I couldn't because you know, there's multiple playthroughs I knew I'd have to do it all myself because there was nobody to trade with. I was like, I just couldn't do it. And then I found out you can do it all over again with the next next game. I'm like, No, no, no, sorry.

Jake 13:28
You mean I gotta walk bore man.

Wulff 13:32
See, I was I was actually excited about golden silver. When I when I first learned about it, I was I was on board. But then a friend of mine got both of them. And he played through one of them. And then while he was playing through one, he was like, you can borrow the other one for a while, if you will. And I was like, all right, so I bought it for about a week or two. I tried playing it for a little while, and I got so annoyed with the fact that not only was it across different versions, but now The Pokemon only spawned at certain times of day. And under certain weather conditions, I guess the game had weather. I don't remember if that's if that was implemented in that one yet. But even just the morning, daytime and nighttime, completely threw me I was like, dude, I have other things to do throughout the day, I can't be expected to play Pokemon to try and catch a specific one at a certain time. I'm not going to fire the game up at three different times in the day to try and catch a certain thing or see if something different appears like it was just outside of the realm of reality for me, being a high schooler. It's like Okay, first off, morning and afternoon. They're just not going to happen.

Jake 14:46
Yeah, I used to work night shifts. So try and catch Pokemon the daytime muscles be sleeping. No, thank you.

Palsh 14:51
I think that's one of those things that would be really good in theory more than execution. Like if they had like an end game clock. Maybe

Wulff 15:01
Yeah, I thought it was a great idea. But it was not practical

GP 15:05
but right. And the reason they would never do that, like with an in game clock, and we've kind of talked about this before Simon's quest, and so I'll leave that there.

Palsh 15:16
Now all of a sudden, we need Pokemon Gold and Silver redacted.

GP 15:19
Oh, yes, that'll play.

Jake 15:21
Well, okay, I got a question then. So if Pokemon were available during night and day time, Pokemon, generally is targeted children. Kids have to sleep at night. So does that kind of skew the game to either keeping kids out of bed or kind of doing a non to adult surveillance series? It's kinda interesting.

Wulff 15:41
I think Yeah, I'm not sure I believe the timing on it was from something like 5am to 11am was considered morning. And then 11 to six or seven was day and then after that was night Okay, was

Palsh 16:00
this like based on your console's timezone? Like, how does it work on

Wulff 16:04
your cartridge actually had an internal battery that maintained the time of day? Okay?

GP 16:10
Which one? Which game was the dinnertime Pokemon? Cuz that one would be okay.

Palsh 16:17
I just send it to my friends on the West Coast Hey, hook me up.

Wulff 16:21
So I I did get into the card game quite a bit as Jake touched on earlier, I had some friends who played magic but I didn't have any magic cards. And I had some other friends who liked magic, but they also didn't have magic cards. And we all kind of felt like well, it's a little late to jump on the magic train at this point. Everybody's got these badass decks, we can't really keep up. So let's try Pokemon. It's got one set out right now there's 150 cards won't be that hard to start getting into Fred right off the bat. So we did that. And I do believe at one point I actually collected the entire first set and then Pretty much the moment I did it, I was like all right, well now I don't want to have all of these anymore I'm going to start trading them to get the best deck I can make. So away my charas are away with my Venus or I started making other decks and I actually created a deck that was really overpowered that was just water type it was basically blast toys and gear it was to just own everything. We ended up spending so much time playing Pokemon and we had friends who wanted to join in to start playing with us that we altered the rule set at it at a point in time to where we figured out analogues for everything to where it could be played like magic.

Palsh 17:42
Oh, nice.

Wulff 17:46
That's That's how similar they were is that we figured out a way to wear anything like if the rule said one thing in Pokemon. You change it to match another rule in Magic the Gathering and you're set. See wipe off the zero On the HP and you've got it covered.

Palsh 18:02
I like that because I didn't touch the card game so I could have just went straight into that and played.

Wulff 18:07
Yeah, it was it was pretty wild that we did that. Some of our friends were like, Well why are you doing that? Or like, I don't know, we just we played so much Pokemon. Now we want to try it as magic.

Jake 18:17
You could just by magic, you know?

Wulff 18:21
Evil we already had the Pokemon cards.

Jake 18:23
damn kids

Palsh 18:26
get off my lawn.

Wulff 18:27
Plus that friend and I had art class together and we never did the actual assignments in that class. So

Palsh 18:35
we just blew all that time playing Pokemon or turning it into magic. Were you the kids that were making your own magic cards and Pokemon cards?

Wulff 18:43
No, no, no, that was another friend of mine.

Palsh 18:46
Oh man. I've never tried to no good with Photoshop now so I can't even do that to this day.

Wulff 18:51
Oh, no, no, he drew them.

Palsh 18:53
Oh, wow. Okay.

Wulff 18:56
Anyway, um, so yeah, from the Gen one that's kind of where that stood for me. I don't think I touched so I don't think I touched the franchise again until it hit GPA. And even then it wasn't the first generation that hit GPA was when they remade red and blue as Leaf Green and fire red. I was like I haven't been into it for a while I haven't been able to but since this is a remake, maybe it'll be able to recapture that that I have been missing with the previous games. And I jumped into it. It helped me for a while I think about 3540 hours and then it lost me again. I never beat it.

Palsh 19:35
That's good. That's the intro to like an Elder Scrolls game right there.

Wulff 19:39
All right. 3540 hours is nothing to sneeze at for holding you But yeah, pretty sure. I mean, I played through 80 hours of the original blue the first time and then probably another 40 hours to get to the everything the second time so

Palsh 19:53
respect, I played the Sapphire one on Gameboy Advance because my friend I'll never forget Get this this is what got me into it again because I didn't touch it again like after like after you said, you know just kind of dropped off like with GP you know, you got to do this all over again now. So I'm minding my own business working. I was working at a gas station I was probably 18 maybe 19 my friend came down just to visit me at work and like I'm working in the shack like it's literally smaller than a sheet of plywood is the shack that I was working in. And my friend came in so there's barely enough room for both of us stand up and he takes his pocket takes his thing and it was pocket and I thought it was like a makeup kit and I was like you bought makeup. He's like Nah, man. scam boy. I was like what so he had the Gameboy Advance SP and I never even heard of it. And what is it he goes game is the advanced is the Gameboy Advance SP. I was like, okay, and he opens up his I got Pokemon. I goes really? And he goes, Yeah, they made new one. So he had Ruby in there and he let me play it. He basically brought it down and immediately gave it to me and let me play And just like pick up and I was just collecting stuff for him and I was playing it for like 40 minutes at work, you know, I take a stop to run out and serve a customer and come back and I was playing the game. And I instantly was like, This is amazing. This is amazing. So, but I didn't have an sp right I just had the old school Gameboy that you need to be under a fluorescent light to play. And so he said, You know what, how about I get, I get the original one and you can get one and we'll play I was like, okay, cool, because you know, we could play together that way. And so we ended up ordering red for him because he had Ruby and I got blue. We're both playing it That was really mad because I had to play out in the basement in my house under fluorescent light while he was in my room, in like hanging down like in the couch that I had in my room. And so the first thing I did after I went on, I went to go to school, I went to Walmart bought an sp bought a carrying case, but Sapphire and started playing incessantly until Christmas. And then I came back and absolutely wrecked him because he stopped playing a month after I left. Wow. So I felt like a king and I still do to this day. So if you're listening thanks for we have an up buddy.

Wulff 22:13
So Jake and JP Did either of you touch anything else from Gameboy or gameboy advance?

GP 22:20
No, not so much I. Honestly, my exposure after that really has been from Twitch and from watching other streamers who have that deep rooted devotion to the franchise, which I do admire. But it's one of those franchises for me now, where I get a little bit of nostalgia for the old stuff. I enjoy watching the new stuff, but I don't know that I'll pick it up again.

Wulff 22:49
Yeah, I'm kind of on the fence about some of that. I don't think I touched it again until Diamond and Pearl for the DS. And that one held me even less than Leaf Green and fire red. So I kind of learned Lesson and I haven't bought another one since now, when go released Of course, it was free to play. I had a smartphone. My wife had a smartphone so we were like sure let's give it a shot. So we downloaded it and played the crap out of it for about two weeks. Were like our phones were just never ending we plugged in

Palsh 23:24
yeah I invested in those cigarette lighter chargers two weeks from now I'm a millionaire because of that.

Wulff 23:34
Oh invested it No we bought some that's what I mean by invested in chargers we we just bought it

Jake 23:41
I can retire on us cables and car chargers. I'd be rich by now. But for me, I I also work I worship the Gameboy Advance SP I love that system. It's one of my all time favorite system especially very handheld. I think it's King and what kind of sold me When I first saw the commercial and advertisements for fire read, and just that wave install Joe, you know, I had read, I put the hell into that game. Sure. And then you know when the game starts up, and you see ash first leaving town and that hero rock soundtrack kicks in. It just nails me it just hooks me right in. I love the hell it if I read, but then after that after I and I played that, I mean dozens if not hundreds of hours. But after that generation, I kind of fell off and I didn't touch it for years. And it really wasn't until which McCall it was new Gameboy called Gameboy 3ds

Palsh 24:36
the 3ds watch mycologist chocolate,

Jake 24:39
right, it's not a Gameboy. Hopefully, if you pretended really hard with the power of imagination, it could be the 3ds I end up getting 3ds and that of course every system has Pokemon games and I played Sun and Moon. I think I played the moon version. And I enjoyed it. I love how they took the game into 3d, a little bit of the models. They kind of I mean, they always alter the formula from generation to generation. But for sun and moon that kind of moved away from the idea of going to various gyms to battling Gym Leaders instead of this kind of weird Pacific Island you know quest fighting looking for these let these special Pokemon to learn from them. It was kind of a weird take on it. I didn't quite get into it. So I actually don't ever finish moon I got a couple hours into it and kind of give up.

GP 25:24
And at this point, it's not that it's saturated. But he really you guys talk about like, Pearl and Sapphire and, and I just, I don't know what the differences are anymore. I think I would be tempted if I ever got like a super Gameboy. I think I would be tempted to find the the original two and replan. But aside from that and Pokemon Go like you know werewolf was talking about earlier a bit night we put in so many miles with the kiddos just wandering around Wichita, and we even we would go and take over Jim's Like actually we had one in Topeka to bring things full circle there for a little while Topeka and so I really did love polka when it first came out and again it's just the the de generation to drop down like man do I hope they do what they did with wow classic World of Warcraft. Just bring back g one everything and I'll be happy I'll go back through it.

Jake 26:24
Well the fire fire red is is the perfect way to experience the first generation Pokemon again it's the same game just remastered it just looks better sounds better, but it's the same gameplay same story if you're into that there was there a story

Wulff 26:39
Yeah, I think it added an island that had Pokemon from other generations like selected Pokemon, but

GP 26:47
well that I can do pretty much it

Palsh 26:48
Yeah, I would check that out. Like I said, I love the game when it first came out on Gameboy but one thing now going back to it and watching somebody else play it or playing it myself is the audio and it's just because mainly because Because of the sound is you know, so limited on Gameboy but the low health warning. I remember one time it gave me a headache to the point where I got a migraine. So now I just cringe when I hear. So I if I ever play it again, I'm just going to go for five red or Leaf Green.

Wulff 27:17
Yeah, it's that sound kidding. Great. A. That is one thing video games have from any era, when they have that you're almost gonna die beep it just starts to get on your nerves. I don't know why that's a thing. Like I get it. If the game is really in your face with a lot of action and stuff. And it's like beeps delay, you know, Zelda is not that fast paced game. And they just throw those beeps at you until you get enough hearts. Pokemon is the same way you're in a turn based combat you all that's on screen is your Pokemon and health bars. You know you're dying.

Jake 28:00
The top 10 worst sounds and video games i'd agree that the Pokemon death sound is probably up there linked to the past is probably number one but Pokemon death is up there.

Palsh 28:10
I'll put it that number one it seriously it like wearable says it greats and it's just I think it's just because it's ingrained in my head now at this point where I had that one one experience I'm just like, oh no.

Jake 28:23
What about the Pokemon sound effects themselves? Do you find those charming or just annoying? I thought

Palsh 28:29
actually it was pretty impressive to go from watching the show, you know where they all basically say their own name was how the hell they make noises. But then when you actually play the Gameboy game, the original ones and you know Jigglypuff makes the same music that Do you know, it? They they kept true to that and I think even with the limited audio hardware they had, it was really impressive.

Wulff 28:58
At least with some Pokemon it didn't Seemed like the they were trying to make it almost sound like they they were at least inflecting their Japanese names because a lot of them didn't have the same name in the US like bigger two and right you pretty much it least from Gen one a lot of them had very different names aside from that.

Palsh 29:17
Anything noteworthy this

Wulff 29:21
I think Squirtle was zinna Gamay oh wow yeah rolls off the tongue.

GP 29:25
Yeah, I'm not hearing the difference my brother

Wulff 29:27
had a my brother had a toy that he picked up at some toy store in Florida at one point I guess it was an important because all he said was like he hit the button and he goes and Danny You know, he was saying his Japanese name he wasn't saying the western name.

Jake 29:44
My favorite Pokemon is trash bag. He balls to the trash fire.

Wulff 29:51
Some Pokemon are just horrifying, like drif Loon. I don't know if you guys know of drift or not. I don't remember what generation It came from but it's a Pokemon that looks like a balloon. And what it does is it hangs out near children to try and coax them into grabbing this like going and chasing it down because oh boy, cute, pretty balloon. I must have a balloon. I'm a small child, and it'll grab their arm and steal them away.

Palsh 30:20
Wow, that's like,

Wulff 30:21
it just takes the children away. It's like Billy's balloon from what is that guy's name? Don Hertzfeld with all the little balloons taking the kids up into the sky and dropping them.

GP 30:37
horror movies are you guys? Well, I'm sitting here thinking about penny. Well,

Wulff 30:40
dude, this is a cartoon. Okay. Little tangent here. If you guys remember the Pop Tarts commercials with the really weird people, like the weird looking handwriting people were they were like chasing the Pop Tarts duranium. Those were done Hertzfeld animations for pop tarts. So Billy's balloon was an independent piece he did years before that, where it didn't have to be market friendly. It just exists.

Palsh 31:11
Just exists.

GP 31:13
Well, I have to chime in real quick for two things. One because I just remembered, and two is a callback to a conversation a moment ago. I completely forgot about this until just now. Pokemon Snap. I love that game. Still love that game. That game is rad. You guys can find me. I don't know if that game is popular or if everybody hates it, but I fucking love it. That's a great game. Okay. Wait, what?

Wulff 31:37
It's think snap is pretty well received.

GP 31:40
Okay, cool. And the other one. The other comment I have to get in here was about the most hated beeping noise in video games. And I would like to point out the soundtrack to 1942 because that doesn't just be Pichu when you're about to die. That's just the soundtrack.

Jake 32:00
You know the real speed runs 1942 you have to blur the soundtrack otherwise cheating

Wulff 32:04
oh my god have real speed run is to beat it in 1941

GP 32:09
that is some some Marty McFly stuff that I'm not prepared for. That's okay, so yeah, that was my two cents. Pokemon Snap THUMBS UP 1942 shit soundtrack

Jake 32:23
when you guys mentioned like badly named Pokemon like Drake foon the one that stands out for me and ash, he's a favorite of mine in Pokemon moon. It's me muku. And it's let me just read the descriptions from Sun and Moon just so you have an appreciation for why like this one. Its actual appearance is unknown. A scholar who saw what was under its reg was overwhelmed by terror and died from the shock.

Palsh 32:46
What

Jake 32:46
after going through all the effort of disguising itself, its neck was broken. whatever is inside is probably unharmed, but it's still feeling sad. Wow. It's literally a Pikachu. It's a rag on a stick With a crudely drawn Pikachu face in ears it's hilarious Pokemon as you can tell if it's a description What is this thing called? Me Miku it's just it's just hilarious I it's sad and disturbed but I love the Pokemon origin stories are terrible like they're frightening for kids game.

Wulff 33:15
One Which one? The mimic you? Okay, my first

Jake 33:19
sudden moon by a Maven in an earlier game.

Wulff 33:22
Yeah That thing is nightmare fuel.

Jake 33:25
I love it though, because it can take a free hit and then it's disguised goes away, and it's basically invisible to ghost Pokemon, but it gets that free hit no matter what. So it's a fantastic Pokemon. It's my favorite.

GP 33:35
It looks like one of those yarn doll versions of a Pokemon from like little big world or whatever it was. Oh, sackboy Yeah, yeah.

Wulff 33:45
Little Big, Little Big Planet. Thank you. sackboy was the main character.

GP 33:49
Okay, I thought maybe it was a translation difference between the lower 48 in Canada.

Palsh 33:58
There's a metric equivalent in there somewhere. Yeah, sure, sure, sure.

GP 34:02
Yeah, so I at some point, I do feel like it's not that they haven't kept trying when it comes to the naming and designs of some of the late Gen Pokemons. But they have kind of become Forgive me for this the equivalent of like, Stephen King novel plots. It's like are you really trying right now? Is This Really? Is this really part of what you're What were you just joking? Like that's how that's where it's at. for me. It's like how, how many Pokemon are there as of September 2019. Something like 800 I'm sorry, I had a stroke. How many

GP 34:40
800 807

GP 34:45
I can barely keep up with 151 that's all I'm saying.

Palsh 34:49
Yeah, same

Jake 34:50
Okay, Pokemon wrap. Let's go 123 anybody?

Wulff 34:56
Okay, man, Pokemon GO

GP 34:59
ninja. Ninja rap. Yeah, I think

Wulff 35:05
I just couldn't remember the Pokemon rap. So that's where I went.

Palsh 35:08
Slow po YouTube dedeker route aerodactyl. That's

GP 35:13
right. We got we're going to have to pay some money. No polish.

Palsh 35:17
Yeah. Okay. Let's go make instead let's go make a toe mimic you instead of Topeka, choo. Oh,

Wulff 35:27
speaking of Topeka to you. They they actually did it again. Last year and 28th anniversary.

Jake 35:37
Oh God, they did it again. Same city.

Wulff 35:39
Yes. Same city for the 20 year anniversary of it. They did it again for a day. Okay. thought that was interesting, but

GP 35:48
that speaks a lot to the mentality of Kansas. Here's what I mean by that. Topeka has to be come to peek at you. There's a place here that is called Hutchinson better now. North of where I live, and that is widely considered as Smallville what Smallville from the Superman mythos would be if it were real. And so where I'm going with this is the idea the ideology for Kansas tourism is, Hey, come here and we'll pretend it's somewhere else.

Jake 36:22
It's like trying to bring back the rim sunglasses. They're terrible idea and tacky in the 80s to bring him back now in 2019 is just pathetic.

Jake 36:32
Is that a thing? I've seen some people were in I'm in my city. Every every 10 years yeah,

Palsh 36:37
that they Yes. You see a trend. Come back.

GP 36:40
You say that. But the matrix is coming back. So that's cool. So it's hit or miss.

Palsh 36:45
But yeah, never went away.

GP 36:47
Yeah, that's if you come into Kansas ever. The state line sign says, Welcome to Kansas. We're sorry.

Palsh 36:57
It's the Canada of the United States.

Wulff 37:01
So, moving back on to the Pokemon I did actually get to try let's go recently Oh yeah, my kid got it a while back my brother actually got him the, the the poker ball plus. So we started playing that a while back and he he loves it he has a blast with it because he gets to pretend he's a Pokemon trainer throwing the ball and catching the Pokemon. It's a blast, right? And when we fired it up, it said that there was a gift inside the poker ball. And when it told us that the poker ball made one of the sounds that you know one of the Gameboy Pokemon sounds from way back when and I didn't know what Pokemon It was. It was like I spent ages I don't know, I don't even think I knew which Pokemon made what sound back was back then. You know. So we played far enough to see about opening up this gift and seeing what was in it and then we opened it and it was a freaking new

Jake 38:00
Wow that's pretty awesome

Wulff 38:01
he's not even at the first gym yet and now he's got a mew is randomized or does everyone I don't know if everybody gets a mew or if it's kind of random for rare Pokemon in general and we just got really lucky or one

Jake 38:17
of us part of it didn't look into the only way you can get them you in that game is if you pay the 6070 bucks for the Pokeball accessory oh wow like in the original game that I think they gave me away there's usually had some kind of like public event and they let you get access Yeah,

Wulff 38:31
they did mall events all over the place. And you had to go wait in line and have your Gameboy and your cartridge just fired up trade get your me

Jake 38:44
wants to do that again recently with sun and moon or pokemon go one of the two there's a new one that is literally a bolt like a nut like a metal and steel not that's a Pokemon now I think his name is meltin and I want to say done locket. You had to go What was events?

Wulff 39:01
But I do have to say I kind of enjoy how let's go plays it feels less tedious since encounters with wild Pokemon or just throw balls at it and catch it move on. There's no beating it up to try and catch it there's just smashing the A button over and over to get it over with because every interaction if it's not a trainer battle, it's over in like 15 seconds. If that is you try using enjoy. So that was actually kind of nice. Um, no, we haven't played it with the joy con yet. He's just been playing with the poker ball play

Jake 39:33
with the joy con because you can play with two players kind of in that game. I play with my kids and we don't have the pokemon ball. But joy cons are hot garbage with it. And you spend 10 balls trying to hit a goddamn Pokemon. But it's all trade.

Wulff 39:46
Oh, he catches it every frickin time with the poker ball. Plus, it's ridiculous. The little tiny circle. He's getting excellent, amazing. Yeah, I don't know what it is. But he's also playing like five feet from a 42 inch TV. That At his eye level so

Jake 40:02
well clearly he's destiny a Pokemon master he just said him outside world with a baseball hat and a backpack and said Good luck.

Wulff 40:09
Yeah, well he's not 10 yet he's only five he's halfway there.

Palsh 40:13
Hell I'm 35 and I'm not ready for that

Wulff 40:18
Alright, so let's let's let's touch on the anime and the movies a little more. I'm going to openly admit and open myself up for mockery here. I saw a Pokemon the first movie Pokemon 2000 and Pokemon I don't know what it was called Pokemon three. I don't know if that's what it was called. Something else the one with MJ. I saw all three of those in theaters. I never saw a single one of them to be honest.

GP 40:43
I'm sorry. What was it? Hint hint? A No You said

Wulff 40:48
I it was some big orange dog thing that looked kind of like a growl either and

GP 40:54
it was bigger googling hint a right now and it's it's not popping up anything like what you're talking about?

Wulff 41:01
That's that was the last one I saw that I was kind of like and now my phone crashed but but when I when I saw the first one in theaters, I legit teared up. I don't know if you guys have seen that movie, but toward the end,

GP 41:17
I think the only one I saw was Pokemon 2000 and that was at a drive in theater. That was also showing Casper Do you guys remember that with Christina Ricci? That was like the double feature, and I think that's the only time I saw Pokemon 2000

Wulff 41:37
pretty sure that movie came well before Pokemon 2000

GP 41:40
Oh yeah, I'm not saying it was topical. I'm just saying that's what was playing.

Jake 41:44
It was a classic. For me it was the less the movies and more the cartoon the first season and Pokemon the anime that's like a guilty pleasure for me. I watched it with my kids not too long ago and every time Pikachu I know it's me fine. I know his will never die ever. But anytime he's in mortal peril and he's just beaten up, and he gives that little cry and clutches them tightly like a baby. I should have single tier every time. I don't care who hates me

Palsh 42:14
hates you. Everybody relates to you now.

GP 42:17
Yeah. Who would show hate? Like how dare you have feelings toward this cartoon? Yeah,

Wulff 42:22
it's it's funny how much more prevalent Pokemon is these days than it was when you know generation one released but with Gen one they had what two or three musical albums that released with the anime and it was ridiculous and I don't know what they they do that stuff anymore. I'm pretty sure it's just the games and plushies mostly at this point.

Jake 42:44
In terms of merchandise. Oh, there's all kinds of merchandise. Yeah.

Wulff 42:48
My my brother had one of the CDs that to be a master album. Attract microphone master. Turn off

Palsh 42:55
the tape right the ghetto blaster

Unknown Speaker 42:58
Exactly.

Palsh 43:00
That's That's some 41

Jake 43:01
but I went over overseas to Tokyo there. We actually went to other Pokemon centers, but we didn't even we didn't need to go to that store. There's Pokemon everywhere in Tokyo I guess that goes up saying but from cookies to juice, the vending machine to underwear, literally everything. And I still see a lot of that over here too. I still I still see the occasional Pokemon figurines and toys and stuff.

Wulff 43:21
We went to the mall a couple weeks ago here and I saw a little like one of those stands and it wasn't really a kiosk but it was like a standalone vending machine kind of thing. But it was called a Pokemon Center and it had a vending machine on one side with a bunch of Pokemon merge in it, and then it had a poker decks on another side where you could like look at the different Pokemon and it was kind of wild.

Jake 43:45
Well, I was just actually just at the CME in Toronto. It's basically a big fair exhibition in the UK carnival games, that kind of thing. And some of the prizes are obviously knockoff Pokemon merchandise, right? And I saw a family like with three kids and strollers One of the kids was clutching a I mean a gigantic Pikachu. Like it was probably two three feet long. It's huge. And this pair of guys and I mean, buff, gym looking dudes, six and a half, seven feet tall, just the toughest guys walking down the street or the the avenue and they see the kid with the giant Pikachu and they walk up, hands on hips like yo yo, would you get that Pikachu and the basketball game? Oh, thanks so much and then they just ran ran for the carnival game but the games to get their own tickets you know just to show you that the generation who love Gen one are all like you know 30 plus now for the most part and have that just love a peek into stuff.

Wulff 44:45
Oh yeah, Pikachu. I mean, they knew that was a gold mine from the get go. It they were in Topeka you there was friggin Pokemon Yellow. I think to this day, they still brand pretty much Every console with a Pikachu to some extent, even if it's a limited release, ridiculous. But yeah, I gotta say I'm I do like the older cartoons. There's probably only one line I still remember from the original movie. Or maybe it was the second movie I don't know is from one of the movies, there was a really bad line that I choose, you know? No, no, no nothing. And I'm pretty sure it was the second movie because it was a bunch of people on a yacht. I don't know, it might have been the first movie I really don't remember, but there's a bunch of people on a boat and you overhear them talking like there's people at different tables eating and talking and it passes by one table and you hear a guy go, and I said, No, I just had crab bees and everybody burst into laughter. I was like, Oh my god, that is not a kid friendly joke.

Jake 45:56
Even crabs is a Pokemon.

Jake 45:59
Gotta catch mall

GP 46:05
Okay, here's a question. Because I legit don't know, in the Pokemon universe, are there what we would consider normal animals? Like is there like a like a dog just a regular canine? Or is every single animal in that universe of Pokemon?

Wulff 46:27
I feel like generation one the way we were introduced to Pokemon made it sound like there were other animals that were not Pokemon. But the further we get into the franchise, if you like, the less, that seems to be the case. Right? Which is really bizarre because I'm pretty sure oak said that all the Pokemon shared a lot of common genes. Okay, and so that means they're like, all these Pokemon are just weird mutants and we're just living on their planet.

GP 47:00
Just how uneventful and underwhelming and potentially scary would it be to be like a dog? Or like a regular domestic house cat in the Pokemon world be horrifying, and you'd be let down to everybody

Jake 47:17
with your account Oh, you're sure the cow will eat you will grind you into burgers but you know mu tanks or whatever the cow pokeyman is? Yeah milk bank

Wulff 47:27
and

Jake 47:28
Toro him. He's a Pokemon special. Eat that goddamn cow, right

GP 47:38
Okay, there

Wulff 47:40
we go question can you carve up a milk and eat some of it leave it alive take it to a Pokemon Center and heal it

Jake 47:49
the question doesn't want you to think about

Unknown Speaker 47:52
right yeah.

Wulff 47:53
With the with the hard questions will be getting that cease and desist very soon.

GP 47:59
There's always He's that kid at school who runs up and you're like, oh, man, check it out. You know, I got this cool new thing that everybody has. And it's the offering thing that you know, you had to get from the dollar store that that was me growing up so I can make this year. But that kid shows up with a pokey ball. He's like, Can I just check it out? I got like a Meowth. And he opens it and it's just like a cat. Like, damn it, Randall. You know, go back to the corner. That's horrible. That's how bullying starts. And it's not funny.

Jake 48:34
Robots aren't real transformers. Back to eat and paste. I'm just picturing now somebody's taking a cat into Pokemon battle. just pulling in a cat carrier like the opponent's like charges are going from smokey ball. And then some guy with a cat carrier. Smell with go nuts.

Palsh 48:53
And it's like I said house can literally a house. Yeah. And it's like way more feral than the He has

GP 49:00
a Pokemon delivers takes down the gear dose, and it gets disqualified but like kinda

Palsh 49:07
like Karate Kid, you know wins with that illegal kick to the head.

GP 49:12
Yeah, but at that point everybody had already stormed the man. I'm sorry. Effective.

Palsh 49:20
Welcome, ladies and gentlemen, the press beat cancel. This is how we normally talk. Yeah, I apologize. So

Wulff 49:28
I think it's almost time to hit be so let's go ahead and go around and see what everybody's favorite point in the series was. I think for me, it's pretty safe to say it was just Pokemon blue period. I that's I played the crap out of it. I played through it two or three times. I traded for every single Pokemon And that my friends and I figured out how to do the missing no nonsense and all that. It's blue holds a special place in my heart that no other entry in the game has in the French has been able to replicate.

GP 50:02
Cool, cool. I think for me, my favorite moments, or era of Pokemon is the day after I was introduced to Pokemon, because I got the idea of what it was. And my mind was like being expanded to see what the rules were for the card game and then gradually introduced to all this other stuff. And it was just this amazingly fun idea. And so to be at the front door, of all the stuff that you know, you're about to learn, it's going to be awesome. That was that was magic. That was absolute magic. So for me, that was my favorite part.

Jake 50:43
You know, for me, it's Pokemon. It's when's the spin off? That's the stuff I enjoy the most and actually quite like what they're doing today or nowadays with it. Detective Pikachu is probably good. Good spin on I believe there was a game on the 3ds for that. And I just love how to peek at you with a little character, and he's in he's in this combat situation or you think he's going to be with his friend there who has tried to peek at you. And he's like Pikachu use Thunderbolt. And detective Pikachu just looks at this guy and says use Thunderbolt. And to me, that's just like, the funniest thing in the planet, right? Like, humans order around animals do battle, and the animal turning to you and say, What the hell are you talking about? I love to pick at you that the recent movie, the CGI movie, I thought was actually really great. And I hope to do more crazy stuff like that. Like the mainline games are fun at all. But when they take Pokemon and put it into different situations that spin off, I love that kind of stuff.

Palsh 51:39
Yeah, that's, that's really cool. I like that. And I haven't even seen the movie yet. So now I really want to see it. But for me, it's definitely I want to say Sapphire because I was playing it so much like it was probably from like August to December. I didn't really play anything else. I'd be watching the movie gravity. We're watching a movie and I playing the game. But I think it's just that introduction to Sapphire, by playing Ruby is probably my fondest memory of the entire franchise just because my friend came down out of the blue. And it's just one of those things like we were both at a high school and I just remember that it was just is a memory that I'll always cherish and I don't know. It was just cool. It's It was like a new era of video games for me, so

Wulff 52:27
I think that's fair. Alright, so I think we can go ahead and wrap up

Palsh 52:34
this list of her favorite Pokemon real quick,

GP 52:37
Ryan Reynolds.

Wulff 52:38
Oh, I see. I can't talk today. debido Danny DeVito

Wulff 52:47
could you

GP 52:50
honestly, if I could have like a real life Pokemon. I'd want it to be a growl if they're so cool looking. Yeah, they are pretty cool. And I feel safe and cuddly? You can't cuddle a gear a dose

Wulff 53:04
I'm not even a cat person but I liked Persian don't know why

GP 53:10
I think that silence is a little bit

Wulff 53:13
it was a cat that could literally create money out of nothing so

Palsh 53:18
yeah

GP 53:18
yeah that's a great option only kept

Wulff 53:19
the least if you evolved it from mouth and Persian was way cooler than me out so

Palsh 53:24
that's true that's good solid logic I'll agree with you for there Matt that it's not gonna be my favorite but it's respectable. Jake What do you just like the one you actually

Jake 53:35
I like them we're actually gonna go with Ryan rattle on that goes right right I love rock Canadian Ryan Reynolds is a fantastic Pokemon But no, I like the one I don't even know his name. But it's basically a steel ring with keys attached and that's a Pokemon. I love that one. I'm not I'm not even kidding. I don't notice they marry

Wulff 53:53
you coming up with the jingling

Jake 53:54
key Pokemon is the best of all.

GP 53:58
The okay real quick, just to Bring this whole thing home. Sick Jay, did you play with Gobots I think somebody who's played a trick on you

Jake 54:08
know Gobots I had one Optimus Prime and I had my toy that was it

Palsh 54:13
turns out he's kept attacking YuGiOh or, or digium on all this time.

Wulff 54:19
This is Pocket Monsters not digital monsters.

GP 54:24
Also, I think if if you have a life that you know, you want to escape your life than the me the the Mewtwo sorry, is the Pokemon that you want. Because then if he's cool, he can just get in your mind and you can live whatever life you want. Yes,

Wulff 54:41
that's true,

GP 54:43
too, and introduce people like, Hey, this is my Pokemon. It's kind of a dick. Or you'd be like, Hey, I don't feel like doing anything today. Can you get in my head and making things that I'm on Jupiter.

Wulff 54:53
So you're wanting you to be your own personal Total Recall.

GP 54:58
That is exactly what I'm saying. That was perfectly stated where I was going to say he wanted a pet Dr. Manhattan

Palsh 55:03
but okay.

Jake 55:06
A pet What? Whoa, wait a minute 12 his penis and a Pokemon sounds good to me.

Wulff 55:11
I got that reference.

GP 55:17
Okay, first off, I have to point out stick Jake uses metric. I don't think he knows what bobbins means. Man I think Sorry guys, I'm sorry. I've loved this this episode, but I'm sorry that I've been the main reason we've gotten off track. I'm so sorry.

Palsh 55:44
I think it's fine. minds fit my favorite Squirtle By the way, dicks.

Wulff 55:52
Oh, yeah, there's a good question. What was your starters from Jen one Squirtle real

Palsh 55:57
quick. I always go with the Pokemon if given a chance,

Wulff 56:02
mine was Charmander

Palsh 56:03
sucka.

Wulff 56:05
Being original I named him Bernie.

Jake 56:08
I use I always wanted the fire type or the ones that look like a cat. I was a cat person and like half this team, and I usually named them stupid things like dog food, frozen peas, creamed corn, stuff like that. Don't ask me why, dude. My dude, no.

GP 56:26
Actually, I was watertight to I went with with Squirtle. And I kind of want to change my answer to my favorite being cubone because of how heartbreaking The story is that yes,

Palsh 56:36
I love the cubone Yeah, let's not bring it up here because I don't want to cry. But, uh, anybody who's listening, if you don't know the story of a cubone, you should check it out. Because it's Yeah, it is actually worth looking up. So

GP 56:49
just yeah, here's all you have to Google is whose skull is cubone wearing And if that's not the most emotion you've ever heard Yeah, I love it. Also, I mean but yeah, the key chain one is nice to J it's fine

Jake 57:05
I have look his name up

Wulff 57:09
anyway this has been presby to cancel I was your host this week thank you for having me for a second week now.

Palsh 57:14
Who are you a

Wulff 57:17
werewolf? You can find me on Twitch and Twitter

Palsh 57:21
w ar EWL ff

Wulff 57:25
I was going to leave it to the imagination this time but thank you

Palsh 57:28
all right Polish take it away Hi my name is sick Jake you can find me on Twitter as well as a weight not I'm post one on you find me on Twitch at pulse 109 pls H

Wulff 57:41
and GP

GP 57:43
know go for it. Go for it Jay.

Jake 57:47
Thanks GP. For the record. His name is Cliff key cholesky the key chain Pokemon it resembles a key ring with four keys aspherical head and a small pink oval on his forehead anyway That's that's his life story. That's pretty much it. It's also dark and jiggli My name is sick Jake you can find me sick Jake on Twitter or on Twitch. I'm a part time by annual never streamer

Wulff 58:10
and then our resident derailer Gp.

GP 58:14
Yeah, this is GP. Typical spelling. Sorry. And you can find me on the retro therapy, which is of course on Twitch. We're also on Twitter and Instagram, as the retro therapy.

Wulff 58:29
Alright, thank you everybody for tuning in. band EQ pq

Palsh 58:36
certain music here. Wait, that's not how the song goes.

Jake 58:45
Special thanks for music go to Arthur, the ancient found on Soundcloud or the last ancient on YouTube. The more episodes please visit our website presby to cancel.com as well Feel free to like or subscribe at Apple iTunes, Google podcasts or anything. Where else you'd like to listen to your favorite shows? As always, thank you. This has been

Wulff 59:06
a do again

Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel and Instagram @pressbtocancel.

Press B 08: NES Hard On

Modern gaming is full of conveniences. We talk about the "good ol' days" when NES games were notoriously difficult. When beating a game was a true badge of honour!
Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel and Instagram @pressbtocancel.

Press B 07: Earthiest of Worms

In a sea of forgettable mascot platformers we talk about one groovy worm in a spacesuit that stood out.

Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel and Instagram @pressbtocancel.

Press B 06: Megaman Mania

Capcom's finest mega mascot! We munch through this classic NES franchise. Warning, language might get abit blue.

Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel.

Press B 05: Sonic Sequels

Most games are lucky to even see a sequel, Sonic the Hedgehog got two! WareWulff speeds thru the separate development histories of Sonic 2 & Sonic CD.

Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel.

Press B 04: The Castlevania Trilogy

The original whipper-snappers, Simon and Trevor, lead the charge into a massive franchise. Palsh jumps into the ups and downs of Castlevania 1, 2, and 3 on the NES.

Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel.

Press B 03: Mario Mario Panic

Super Mario Bros 2 USA vs Super Mario Bros 2: The Lost Levels. Which is better? SicJake takes us back via dream sequence to discuss.

Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel.

Press B 02: Very Superstitious Pixels on the Wall

Pre-game rituals, gamer idiosyncrasies, and mega mannerisms. GuyPrime explores what we do to secure success in gaming.

Special thanks to Arthur The Last Ancient on soundcloud for our podcast theme.

For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel.

Copyright 2024 Press B To Cancel